/********************************************************************************
 SEGA Genesis / Mega Drive Driver for FBA
 ********************************************************************************
 This is part of Pico Library v0936

 (c) Copyright 2004 Dave, All rights reserved.
 (c) Copyright 2006 notaz, All rights reserved.
 Free for non-commercial use.

 For commercial use, separate licencing terms must be obtained.
 ********************************************************************************

 PicoOpt bits LSb->MSb:
 enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound,
 alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites,
 draw_no_32col_border, external_ym2612

 tofix:
 .) FIXED July 22 2017: Sonic 3/S&K: Hung notes(music) when Sonic jumps in the water under the waterfall
 .) FIXED Dec. 31 2015: Battle Squadron - loses sound after weapon upgrade [x] pickup

 ********************************************************************************
 Port by OopsWare overhaul by dink
 ********************************************************************************/

#include "burnint.h"
#include "m68000_intf.h"
#include "z80_intf.h"
#include "burn_md2612.h"
#include "sn76496.h"
#include "megadrive.h"
#include "bitswap.h"
#include "m68000_debug.h"

//#define CYCDBUG

#define OSC_NTSC 53693175
#define OSC_PAL  53203424
#define TOTAL_68K_CYCLES        ((488 * 262) * 60)
#define TOTAL_68K_CYCLES_PAL    ((488 * 312) * 50)

#define MAX_CARTRIDGE_SIZE      0xc00000
#define MAX_SRAM_SIZE           0x010000

#if defined (__GNUC__) && defined (__LIBRETRO__)
#define OPTIMIZE_ATTR __attribute__((optimize("O2")))
#else
#define OPTIMIZE_ATTR
#endif

// PicoDrive Sek interface
static UINT64 SekCycleCnt, SekCycleAim, SekCycleCntDELTA, line_base_cycles;

#define SekCyclesReset()        { SekCycleCnt = SekCycleAim = SekCycleCntDELTA = 0; }
#define SekCyclesNewFrame()     { SekCycleCntDELTA = line_base_cycles = SekCycleCnt; }
#define SekCyclesDoneFrame()    ( (SekCycleCnt - SekCycleCntDELTA) - m68k_ICount )
#define SekCyclesDone()         ( SekCycleCnt - m68k_ICount )
#define SekCyclesLine()         ( (SekCyclesDone() - line_base_cycles) )
#define SekCyclesBurn(c)        { SekCycleCnt += c; }
#define SekCyclesBurnRun(c)     { m68k_ICount -= c; }
#define SekEndRun(after)        { SekCycleCnt -= m68k_ICount - (after); m68k_ICount = after; }

static void SekRunM68k(INT32 cyc)
{
	INT32 cyc_do;

	SekCycleAim += cyc;

	while ((cyc_do = SekCycleAim - SekCycleCnt) > 0) {
		SekCycleCnt += cyc_do;
		SekCycleCnt += m68k_executeMD(cyc_do) - cyc_do;
	}

	m68k_ICount = 0;
}

static UINT64 z80_cycle_cnt, z80_cycle_aim, last_z80_sync;

#define z80CyclesReset()        { last_z80_sync = z80_cycle_cnt = z80_cycle_aim = 0; }
#define cycles_68k_to_z80(x)    ( (x)*957 >> 11 )

/* sync z80 to 68k */
static void z80CyclesSync(INT32 bRun)
{
	INT64 m68k_cycles_done = SekCyclesDone();

	INT32 m68k_cnt = m68k_cycles_done - last_z80_sync;
	z80_cycle_aim += cycles_68k_to_z80(m68k_cnt);
	INT32 cnt = z80_cycle_aim - z80_cycle_cnt;
	last_z80_sync = m68k_cycles_done;

	if (cnt > 0) {
		if (bRun) {
			z80_cycle_cnt += ZetRun(cnt);
		} else {
			z80_cycle_cnt += cnt;
		}
	}
}

typedef void (*MegadriveCb)();
static MegadriveCb MegadriveCallback;

struct PicoVideo {
	UINT8 reg[0x20];
	UINT32 command;		// 32-bit Command
	UINT8 pending;		// 1 if waiting for second half of 32-bit command
	UINT8 type;		// Command type (v/c/vsram read/write)
	UINT16 addr;		// Read/Write address
	INT32 status;		// Status bits
	UINT8 pending_ints;	// pending interrupts: ??VH????
	INT8 lwrite_cnt;        // VDP write count during active display line
	UINT16 v_counter;       // V-counter
};

#define SR_MAPPED   (1 << 0)
#define SR_READONLY (1 << 1)

struct PicoMisc {
	UINT32 Bank68k;

	UINT32 SRamReg;
	UINT32 SRamStart;
	UINT32 SRamEnd;
	UINT32 SRamDetected;
	UINT32 SRamActive;
	UINT32 SRamHandlersInstalled;
	UINT32 SRamReadOnly;
	UINT32 SRamHasSerialEEPROM;

	UINT8 I2CMem;
	UINT8 I2CClk;

	UINT16 JCartIOData[2];

	UINT8 L3AltPDat;
	UINT8 L3AltPCmd;

	UINT16 SquirrelkingExtra;

	UINT16 Lionk2ProtData;
	UINT16 Lionk2ProtData2;

	UINT32 RealtecBankAddr;
	UINT32 RealtecBankSize;
};

struct TileStrip
{
	INT32 nametab; // Position in VRAM of name table (for this tile line)
	INT32 line;    // Line number in pixels 0x000-0x3ff within the virtual tilemap
	INT32 hscroll; // Horizontal scroll value in pixels for the line
	INT32 xmask;   // X-Mask (0x1f - 0x7f) for horizontal wraparound in the tilemap
	INT32 *hc;     // cache for high tile codes and their positions
	INT32 cells;   // cells (tiles) to draw (32 col mode doesn't need to update whole 320)
};

struct TeamPlayer {
	UINT32 state;
	UINT32 counter;
	UINT32 table[12];
};

struct MegadriveJoyPad {
	UINT16 pad[8];
	UINT32 padTHPhase[8];
	UINT32 padDelay[8];

	UINT32 fourwaylatch; // EA "4 way play" adapter
	UINT8 fourway[8];

	TeamPlayer teamplayer[2]; // Sega "team player" 4 port adapter
};

static UINT8 *Mem = NULL, *MemEnd = NULL;
static UINT8 *RamStart, *RamEnd;

static UINT8 *RomMain;
static UINT8 *OriginalRom = NULL;

static UINT8 *Ram68K;
static UINT8 *RamZ80;

static UINT8 *SRam;
static UINT8 *RamIO;

static UINT16 *RamPal;
static UINT16 *RamVid;
static UINT16 *RamSVid;
static struct PicoVideo *RamVReg;
static struct PicoMisc *RamMisc;
static struct MegadriveJoyPad *JoyPad;

UINT32 *MegadriveCurPal;

static UINT16 *MegadriveBackupRam;

static UINT8 *HighCol;
static UINT8 *HighColFull;
static UINT16 *LineBuf;

static INT32 *HighCacheA;
static INT32 *HighCacheB;
static INT32 *HighCacheS;
static INT32 *HighPreSpr;
static INT8 *HighSprZ;

UINT8 MegadriveReset = 0;
UINT8 bMegadriveRecalcPalette = 0;

UINT8 MegadriveJoy1[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
UINT8 MegadriveJoy2[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
UINT8 MegadriveJoy3[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
UINT8 MegadriveJoy4[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
UINT8 MegadriveJoy5[12] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
UINT8 MegadriveDIP[2] = {0, 0};

static UINT32 RomNum = 0;
static UINT32 RomSize = 0;
static UINT32 SRamSize = 0;

static INT32 SpriteBlocks;

static INT32 Scanline = 0;

static INT32 Z80HasBus = 0;
static INT32 MegadriveZ80Reset = 0;
static INT32 RomNoByteswap;
static UINT32 Z80BankPartial = 0;
static UINT32 Z80BankPos = 0;

static INT32 dma_xfers = 0; // vdp dma
static INT32 rendstatus = 0; // status of vdp renderer
static INT32 BlankedLine = 0;

static UINT8 Hardware;
static UINT8 DrvSECAM = 0;	// NTSC
static UINT8 bNoDebug = 0;
static INT32 bForce3Button = 0;
INT32 psolarmode = 0; // pier solar
static INT32 TeamPlayerMode = 0;
static INT32 FourWayPlayMode = 0;

static void MegadriveCheckHardware()
{
	Hardware = MegadriveDIP[0] & 0xe0;
	if (MegadriveDIP[0] & 0x01) {
		// Auto Detect Region and SECAM
		UINT32 support = 0;
		for (INT32 i = 0; i < 4; i++) {
			UINT32 v = RomMain[0x1f0 + i];
			if (v <= 0x20) continue;

			switch (v) {
				case 0x30:
				case 0x31:
				case 0x32:
				case 0x33:
				case 0x34:
				case 0x35:
				case 0x36:
				case 0x37:
				case 0x38:
				case 0x39: {
					support |= v - 0x30;
					break;
				}

				case 0x41:
				case 0x42:
				case 0x43:
				case 0x44:
				case 0x46: {
					support |= v - 0x41;
					break;
				}

				case 0x45: {
					// Japan
					support |= 0x08;
					break;
				}

				case 0x4a: {
					// Europe
					support |= 0x01;
					break;
				}

				case 0x55: {
					// USA
					support |= 0x04;
					break;
				}

				case 0x61:
				case 0x62:
				case 0x63:
				case 0x64:
				case 0x65:
				case 0x66: {
					support |= v - 0x61;
					break;
				}
			}
		}

		bprintf(PRINT_IMPORTANT, _T("Autodetecting Cartridge (Hardware Code: %02x%02x%02x%02x):\n"), RomMain[0x1f0], RomMain[0x1f1], RomMain[0x1f2], RomMain[0x1f3]);
		Hardware = 0x80;

		if (support & 0x02) {
			Hardware = 0x40; // Japan PAL
			bprintf(PRINT_IMPORTANT, _T("Japan PAL supported ???\n"));
		}

		if (support & 0x01) {
			Hardware = 0x00; // Japan NTSC
			bprintf(PRINT_IMPORTANT, _T("Japan NTSC supported\n"));
		}

		if (support & 0x08) {
			Hardware = 0xc0; // Europe PAL
			bprintf(PRINT_IMPORTANT, _T("Europe PAL supported\n"));
		}

		if (support & 0x04) {
			Hardware = 0x80; // USA NTSC
			bprintf(PRINT_IMPORTANT, _T("USA NTSC supported\n"));
		}

		// CD-ROM
		Hardware |= MegadriveDIP[0] & 0x20;
	}

	if ((Hardware & 0xc0) == 0xc0) {
		bprintf(PRINT_IMPORTANT, _T("Emulating Europe PAL Machine\n"));
	} else {
		if ((Hardware & 0x80) == 0x80) {
			bprintf(PRINT_IMPORTANT, _T("Emulating USA NTSC Machine\n"));
		} else {
			if ((Hardware & 0x40) == 0x40) {
				bprintf(PRINT_IMPORTANT, _T("Emulating Japan PAL Machine ???\n"));
			} else {
				if ((Hardware & 0x00) == 0x00) {
					bprintf(PRINT_IMPORTANT, _T("Emulating Japan NTSC Machine\n"));
				}
			}
		}
	}

	//if ((Hardware & 0x20) != 0x20) bprintf(PRINT_IMPORTANT, _T("Emulating Mega-CD Add-on\n")); // no we're not!
}

//-----------------------------------------------------------------

inline static void CalcCol(INT32 index, UINT16 nColour)
{
	INT32 r, g, b;

	r = (nColour & 0x000f) << 4;	// Red
	g = (nColour & 0x00f0) << 0; 	// Green
	b = (nColour & 0x0f00) >> 4;	// Blue

	r |= r >> 4;
	g |= g >> 4;
	b |= b >> 4;

	RamPal[index] = nColour;

	// Normal Color
	MegadriveCurPal[index + 0x00] = BurnHighCol(r, g, b, 0);

	// Shadow Color
	MegadriveCurPal[index + 0x40] = MegadriveCurPal[index + 0xc0] = BurnHighCol(r>>1, g>>1, b>>1, 0);

	// Highlight Color
	r += 0x80; if (r > 0xFF) r = 0xFF;
	g += 0x80; if (g > 0xFF) g = 0xFF;
	b += 0x80; if (b > 0xFF) b = 0xFF;
	MegadriveCurPal[index + 0x80] = BurnHighCol(r, g, b, 0);
}

static INT32 MemIndex()
{
	UINT8 *Next; Next = Mem;
	RomMain 	= Next; Next += MAX_CARTRIDGE_SIZE;	// 68000 ROM, Max enough

	RamStart	= Next;

	Ram68K		= Next; Next += 0x010000;
	RamZ80		= Next; Next += 0x002000;
	RamIO		= Next; Next += 0x000010;			// I/O

	RamPal		= (UINT16 *) Next; Next += 0x000040 * sizeof(UINT16);
	RamSVid		= (UINT16 *) Next; Next += 0x000040 * sizeof(UINT16);	// VSRam
	RamVid		= (UINT16 *) Next; Next += 0x008000 * sizeof(UINT16);	// Video Ram
	RamVReg		= (struct PicoVideo *)Next; Next += sizeof(struct PicoVideo);

	JoyPad		= (struct MegadriveJoyPad *) Next; Next += sizeof(struct MegadriveJoyPad);

	RamEnd		= Next;

	SRam		= Next; Next += MAX_SRAM_SIZE;		// SRam
	// Keep RamMisc out of the Ram section to keep from getting cleared on reset.
	RamMisc		= (struct PicoMisc *)Next; Next += sizeof(struct PicoMisc);

	MegadriveCurPal		= (UINT32 *) Next; Next += 0x000040 * sizeof(UINT32) * 4;

	HighColFull	= Next; Next += (8 + 320 + 8) * 240 + 1;

	LineBuf     = (UINT16 *) Next; Next += 320 * 320 * sizeof(UINT16); // palete-processed line-buffer (dink / for sonic mode)

	HighCacheA	= (INT32 *) Next; Next += (41+1) * sizeof(INT32);	// caches for high layers
	HighCacheB	= (INT32 *) Next; Next += (41+1) * sizeof(INT32);
	HighCacheS	= (INT32 *) Next; Next += (80+1) * sizeof(INT32);	// and sprites
	HighPreSpr	= (INT32 *) Next; Next += (80*2+1) * sizeof(INT32);	// slightly preprocessed sprites
	HighSprZ	= (INT8*) Next; Next += (320+8+8);				// Z-buffer for accurate sprites and shadow/hilight mode

	MemEnd		= Next;
	return 0;
}

static UINT16 __fastcall MegadriveReadWord(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0xa11100: {
			UINT16 retVal = BurnRandom() & 0xffff;
			if (Z80HasBus || MegadriveZ80Reset) {
				retVal |= 0x100;
			} else {
				retVal &= 0xfeff;
			}
			return retVal;
		}

		default: {
			bprintf(PRINT_NORMAL, _T("Attempt to read word value of location %x\n"), sekAddress);
		}
	}
	return 0;
}

static UINT8 __fastcall MegadriveReadByte(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0xa04000:
		case 0xa04001:
		case 0xa04002:
		case 0xa04003: {
			if (!Z80HasBus && !MegadriveZ80Reset) {
				return BurnMD2612Read(0, 0);
			} else {
				return 0;
			}
		}

		case 0xa11100: {
			UINT8 retVal = BurnRandom() & 0xff;
			if (Z80HasBus || MegadriveZ80Reset) {
				retVal |= 0x01;
			} else {
				retVal &= 0xfe;
			}
			return retVal;
		}

		case 0xa12000: return 0; // NOP (cd-stuff, called repeatedly by rnrracin)

		default: {
			bprintf(PRINT_NORMAL, _T("Attempt to read byte value of location %x\n"), sekAddress);
		}
	}
	return 0;
}

static void __fastcall MegadriveWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if(sekAddress >= 0xA13004 && sekAddress < 0xA13040) {
		bprintf(0, _T("---------dumb 12-in-1 banking stuff.\n"));
		// dumb 12-in-1 or 4-in-1 banking support
		sekAddress &= 0x3f;
		sekAddress <<= 16;
		INT32 len = RomSize - sekAddress;
		if (len <= 0) return; // invalid/missing bank
		if (len > 0x200000) len = 0x200000; // 2 megs
		// code which does this is in RAM so this is safe.
		memcpy(RomMain, RomMain + sekAddress, len);
		return;
	}

	switch (sekAddress) {
		case 0xa04000: {
			if (!Z80HasBus && !MegadriveZ80Reset) {
				BurnMD2612Write(0, 0, byteValue);
			}
			return;
		}

		case 0xa04001: {
			if (!Z80HasBus && !MegadriveZ80Reset) {
				BurnMD2612Write(0, 1, byteValue);
			}
			return;
		}

		case 0xa04002: {
			if (!Z80HasBus && !MegadriveZ80Reset) {
				BurnMD2612Write(0, 2, byteValue);
			}
			return;
		}

		case 0xa04003: {
			if (!Z80HasBus && !MegadriveZ80Reset) {
				BurnMD2612Write(0, 3, byteValue);
			}
			return;
		}

		case 0xA11100: {
			if (byteValue & 1) {
				z80CyclesSync(Z80HasBus && !MegadriveZ80Reset); // synch before disconnecting.  fixes hang in Golden Axe III (z80run)
				Z80HasBus = 0;
			} else {
				Z80HasBus = 1;
			}
			return;
		}

		case 0xA11200: {
			if (!(byteValue & 1)) {
				ZetReset();
				BurnMD2612Reset();
				MegadriveZ80Reset = 1;
			} else {
				MegadriveZ80Reset = 0;
			}
			return;
		}

		case 0xa12000: return; // NOP (cd-stuff, called repeatedly by rnrracin)

		default: {
			if (!bNoDebug)
				bprintf(PRINT_NORMAL, _T("Attempt to write byte value %x to location %x\n"), byteValue, sekAddress);
		}
	}
}

static void __fastcall MegadriveWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	switch (sekAddress) {
		case 0xa11100: {
			if (wordValue & 0x100) {
				z80CyclesSync(Z80HasBus && !MegadriveZ80Reset);
				Z80HasBus = 0;
			} else {
				Z80HasBus = 1;
			}
			return;
		}

		case 0xa11200: {
			if (!(wordValue & 0x100)) {
				ZetReset();
				BurnMD2612Reset();
				MegadriveZ80Reset = 1;
			} else {
				MegadriveZ80Reset = 0;
			}
			return;
		}

		default: {
			if (!bNoDebug)
				bprintf(PRINT_NORMAL, _T("Attempt to write word value %x to location %x\n"), wordValue, sekAddress);
		}
	}
}

//---------------------------------------------------------------
// Megadrive Video Port Read Write
//---------------------------------------------------------------

static INT32 GetDmaLength()
{
  INT32 len = 0;
  // 16-bit words to transfer:
  len  = RamVReg->reg[0x13];
  len |= RamVReg->reg[0x14]<<8;
  // Charles MacDonald:
  if(!len) len = 0xffff;
  return len;
}

// dma2vram settings are just hacks to unglitch Legend of Galahad (needs <= 104 to work)
// same for Outrunners (92-121, when active is set to 24)
// 96 is VR hack
static const INT32 dma_timings[] = {
  167, 167, 166,  83, // vblank: 32cell: dma2vram dma2[vs|c]ram vram_fill vram_copy
  103, 205, 204, 102, // vblank: 40cell:
  16,   16,  15,   8, // active: 32cell:
  24,   18,  17,   9  // ...
};

static const INT32 dma_bsycles[] = {
  (488<<8)/167, (488<<8)/167, (488<<8)/166, (488<<8)/83,
  (488<<8)/103, (488<<8)/233, (488<<8)/204, (488<<8)/102,
  (488<<8)/16,  (488<<8)/16,  (488<<8)/15,  (488<<8)/8,
  (488<<8)/24,  (488<<8)/18,  (488<<8)/17,  (488<<8)/9
};

static UINT32 CheckDMA(void)
{
  INT32 burn = 0, xfers_can, dma_op = RamVReg->reg[0x17]>>6; // see gens for 00 and 01 modes
  INT32 xfers = dma_xfers;
  INT32 dma_op1;

  if(!(dma_op&2)) dma_op = (RamVReg->type == 1) ? 0 : 1; // setting dma_timings offset here according to Gens
  dma_op1 = dma_op;
  if(RamVReg->reg[12] & 1) dma_op |= 4; // 40 cell mode?
  if(!(RamVReg->status&8)&&(RamVReg->reg[1]&0x40)) dma_op|=8; // active display?
  xfers_can = dma_timings[dma_op];

  if(xfers <= xfers_can)
  {
    if(dma_op&2) RamVReg->status&=~2; // dma no longer busy
    else {
      burn = xfers * dma_bsycles[dma_op] >> 8; // have to be approximate because can't afford division..
    }
    dma_xfers = 0;
  } else {
    if(!(dma_op&2)) burn = 488;
    dma_xfers -= xfers_can;
  }

  //elprintf(EL_VDPDMA, "~Dma %i op=%i can=%i burn=%i [%i]", Pico.m.dma_xfers, dma_op1, xfers_can, burn, SekCyclesDone());
  //dprintf("~aim: %i, cnt: %i", SekCycleAim, SekCycleCnt);
  //bprintf(0, _T("burn[%d]"), burn);
  return burn;
}

static INT32 DMABURN() { // add cycles to the 68k cpu
    if (dma_xfers) {
        return CheckDMA();
    } else return 0;
}

static void DmaSlow(INT32 len)
{
	UINT16 *pd=0, *pdend, *r;
	UINT32 a = RamVReg->addr, a2, d;
	UINT8 inc = RamVReg->reg[0xf];
	UINT32 source;
	UINT32 fromrom = 0;

	source  = RamVReg->reg[0x15] <<  1;
	source |= RamVReg->reg[0x16] <<  9;
	source |= RamVReg->reg[0x17] << 17;

  //dprintf("DmaSlow[%i] %06x->%04x len %i inc=%i blank %i [%i|%i]", Pico.video.type, source, a, len, inc,
  //         (Pico.video.status&8)||!(Pico.video.reg[1]&0x40), Pico.m.scanline, SekCyclesDone());

	dma_xfers += len;

	INT32 dmab = CheckDMA();

#ifdef CYCDBUG
//	bprintf(0, _T("dma @ ln %d cyc %d, burnt: %d.\n"), Scanline, SekCyclesLine(), dmab);
#endif
	SekCyclesBurnRun(dmab);

	if ((source & 0xe00000) == 0xe00000) { // RAM
		pd    = (UINT16 *)(Ram68K + (source & 0xfffe));
		pdend = (UINT16 *)(Ram68K + 0x10000);
	} else if( source < RomSize) {	// ROM
		fromrom = 1;
		source &= ~1;
		pd    = (UINT16 *)(RomMain + source);
		pdend = (UINT16 *)(RomMain + RomSize);
	} else return; // Invalid source address

	// overflow protection, might break something..
	if (len > pdend - pd) {
		len = pdend - pd;
		//bprintf(0, _T("DmaSlow() overflow(!).\n"));
	}

	switch ( RamVReg->type ) {
	case 1: // vram
		r = RamVid;
		for(; len; len--) {
			if (psolarmode && fromrom) {
				d = md_psolar_rw(source);
				source+=2;
			} else {
				d = *pd++;
			}
			if(a&1) d=(d<<8)|(d>>8);
			r[a>>1] = (UINT16)d; // will drop the upper bits
			// AutoIncrement
			a = (UINT16)(a+inc);
			// didn't src overlap?
			//if(pd >= pdend) pd -= 0x8000; // should be good for RAM, bad for ROM
		}

		rendstatus |= 0x10;
		break;

	case 3: // cram
		//dprintf("DmaSlow[%i] %06x->%04x len %i inc=%i blank %i [%i|%i]", Pico.video.type, source, a, len, inc,
		//         (Pico.video.status&8)||!(Pico.video.reg[1]&0x40), Pico.m.scanline, SekCyclesDone());
		for(a2 = a&0x7f; len; len--) {
			if (psolarmode && fromrom) {
				d = md_psolar_rw(source);
				source+=2;
			} else {
				d = *pd++;
			}
			CalcCol( a2>>1, BURN_ENDIAN_SWAP_INT16(d) );
			//pd++;
			// AutoIncrement
			a2+=inc;
			// didn't src overlap?
			//if(pd >= pdend) pd-=0x8000;
			// good dest?
			if(a2 >= 0x80) break; // Todds Adventures in Slime World / Andre Agassi tennis
		}
		a = (a&0xff00) | a2;
		break;

	case 5: // vsram[a&0x003f]=d;
		r = RamSVid;
		for(a2=a&0x7f; len; len--) {
			if (psolarmode && fromrom) {
				d = md_psolar_rw(source);
				source+=2;
			} else {
				d = *pd++;
			}
			r[a2>>1] = (UINT16)d;
			// AutoIncrement
			a2+=inc;
			// didn't src overlap?
			//if(pd >= pdend) pd-=0x8000;
			// good dest?
			if(a2 >= 0x80) break;
		}
		a=(a&0xff00)|a2;
		break;
	}
	// remember addr
	RamVReg->addr = (UINT16)a;
}

static void DmaCopy(INT32 len)
{
	UINT8 * vr = (UINT8 *) RamVid;
	UINT8 * vrs;
	UINT16 a = RamVReg->addr;
	UINT8 inc = RamVReg->reg[0xf];
	INT32 source;

	//dprintf("DmaCopy len %i [%i|%i]", len, Pico.m.scanline, SekCyclesDone());

	RamVReg->status |= 2; // dma busy
	dma_xfers += len;

	source  = RamVReg->reg[0x15];
	source |= RamVReg->reg[0x16]<<8;
	vrs = vr + source;

	if (source+len > 0x10000)
		len = 0x10000 - source; // clip??

	for(;len;len--) {
		vr[a] = *vrs++;
		// AutoIncrement
		a = (UINT16)(a + inc);
	}
	// remember addr
	RamVReg->addr = a;
	rendstatus |= 0x10;
}

static void DmaFill(INT32 data)
{
	INT32 len = GetDmaLength();
	UINT8 *vr = (UINT8 *) RamVid;
	UINT8 high = (UINT8) (data >> 8);
	UINT16 a = RamVReg->addr;
	UINT8 inc = RamVReg->reg[0xf];

	//dprintf("DmaFill len %i inc %i [%i|%i]", len, inc, Pico.m.scanline, SekCyclesDone());

	// from Charles MacDonald's genvdp.txt:
	// Write lower byte to address specified
	RamVReg->status |= 2; // dma busy
	dma_xfers += len;
	vr[a] = (UINT8) data;
	a = (UINT16)(a+inc);

	if(!inc) len=1;

	for(;len;len--) {
		// Write upper byte to adjacent address
		// (here we are byteswapped, so address is already 'adjacent')
		vr[a] = high;
		// Increment address register
		a = (UINT16)(a+inc);
	}
	// remember addr
	RamVReg->addr = a;
	// update length
	RamVReg->reg[0x13] = RamVReg->reg[0x14] = 0; // Dino Dini's Soccer (E) (by Haze)

	rendstatus |= 0x10;
}

static void CommandChange()
{
	//struct PicoVideo *pvid=&Pico.video;
	UINT32 cmd = RamVReg->command;
	UINT32 addr = 0;

	// Get type of transfer 0xc0000030 (v/c/vsram read/write)
	RamVReg->type = (UINT8)(((cmd >> 2) & 0xc) | (cmd >> 30));

	// Get address 0x3fff0003
	addr  = (cmd >> 16) & 0x3fff;
	addr |= (cmd << 14) & 0xc000;
	RamVReg->addr = (UINT16)addr;
	//dprintf("addr set: %04x", addr);

	// Check for dma:
	if (cmd & 0x80) {
		// Command DMA
		if ((RamVReg->reg[1] & 0x10) == 0) return; // DMA not enabled
		INT32 len = GetDmaLength();
		switch ( RamVReg->reg[0x17]>>6 ) {
		case 0x00:
		case 0x01:
			DmaSlow(len);	// 68000 to VDP
			break;
		case 0x03:
			DmaCopy(len);	// VRAM Copy
			break;
		case 0x02:			// DMA Fill Flag ???
		default:
			;//bprintf(PRINT_NORMAL, _T("Video Command DMA Unknown %02x len %d\n"), RamVReg->reg[0x17]>>6, len);
		}
	}
}

// H-counter table for hvcounter reads in 40col mode
// based on Gens code
static const UINT8 hcounts_40[] = {
	0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x0a,0x0a,0x0b,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,
	0x0e,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x10,0x11,0x11,0x12,0x12,0x13,0x13,0x13,0x14,
	0x14,0x15,0x15,0x15,0x16,0x16,0x17,0x17,0x18,0x18,0x18,0x19,0x19,0x1a,0x1a,0x1b,
	0x1b,0x1b,0x1c,0x1c,0x1d,0x1d,0x1d,0x1e,0x1e,0x1f,0x1f,0x20,0x20,0x20,0x21,0x21,
	0x22,0x22,0x23,0x23,0x23,0x24,0x24,0x25,0x25,0x25,0x26,0x26,0x27,0x27,0x28,0x28,
	0x28,0x29,0x29,0x2a,0x2a,0x2a,0x2b,0x2b,0x2c,0x2c,0x2d,0x2d,0x2d,0x2e,0x2e,0x2f,
	0x2f,0x30,0x30,0x30,0x31,0x31,0x32,0x32,0x32,0x33,0x33,0x34,0x34,0x35,0x35,0x35,
	0x36,0x36,0x37,0x37,0x38,0x38,0x38,0x39,0x39,0x3a,0x3a,0x3a,0x3b,0x3b,0x3c,0x3c,
	0x3d,0x3d,0x3d,0x3e,0x3e,0x3f,0x3f,0x3f,0x40,0x40,0x41,0x41,0x42,0x42,0x42,0x43,
	0x43,0x44,0x44,0x45,0x45,0x45,0x46,0x46,0x47,0x47,0x47,0x48,0x48,0x49,0x49,0x4a,
	0x4a,0x4a,0x4b,0x4b,0x4c,0x4c,0x4d,0x4d,0x4d,0x4e,0x4e,0x4f,0x4f,0x4f,0x50,0x50,
	0x51,0x51,0x52,0x52,0x52,0x53,0x53,0x54,0x54,0x55,0x55,0x55,0x56,0x56,0x57,0x57,
	0x57,0x58,0x58,0x59,0x59,0x5a,0x5a,0x5a,0x5b,0x5b,0x5c,0x5c,0x5c,0x5d,0x5d,0x5e,
	0x5e,0x5f,0x5f,0x5f,0x60,0x60,0x61,0x61,0x62,0x62,0x62,0x63,0x63,0x64,0x64,0x64,
	0x65,0x65,0x66,0x66,0x67,0x67,0x67,0x68,0x68,0x69,0x69,0x6a,0x6a,0x6a,0x6b,0x6b,
	0x6c,0x6c,0x6c,0x6d,0x6d,0x6e,0x6e,0x6f,0x6f,0x6f,0x70,0x70,0x71,0x71,0x71,0x72,
	0x72,0x73,0x73,0x74,0x74,0x74,0x75,0x75,0x76,0x76,0x77,0x77,0x77,0x78,0x78,0x79,
	0x79,0x79,0x7a,0x7a,0x7b,0x7b,0x7c,0x7c,0x7c,0x7d,0x7d,0x7e,0x7e,0x7f,0x7f,0x7f,
	0x80,0x80,0x81,0x81,0x81,0x82,0x82,0x83,0x83,0x84,0x84,0x84,0x85,0x85,0x86,0x86,
	0x86,0x87,0x87,0x88,0x88,0x89,0x89,0x89,0x8a,0x8a,0x8b,0x8b,0x8c,0x8c,0x8c,0x8d,
	0x8d,0x8e,0x8e,0x8e,0x8f,0x8f,0x90,0x90,0x91,0x91,0x91,0x92,0x92,0x93,0x93,0x94,
	0x94,0x94,0x95,0x95,0x96,0x96,0x96,0x97,0x97,0x98,0x98,0x99,0x99,0x99,0x9a,0x9a,
	0x9b,0x9b,0x9b,0x9c,0x9c,0x9d,0x9d,0x9e,0x9e,0x9e,0x9f,0x9f,0xa0,0xa0,0xa1,0xa1,
	0xa1,0xa2,0xa2,0xa3,0xa3,0xa3,0xa4,0xa4,0xa5,0xa5,0xa6,0xa6,0xa6,0xa7,0xa7,0xa8,
	0xa8,0xa9,0xa9,0xa9,0xaa,0xaa,0xab,0xab,0xab,0xac,0xac,0xad,0xad,0xae,0xae,0xae,
	0xaf,0xaf,0xb0,0xb0,0xe4,0xe4,0xe4,0xe5,0xe5,0xe6,0xe6,0xe6,0xe7,0xe7,0xe8,0xe8,
	0xe9,0xe9,0xe9,0xea,0xea,0xeb,0xeb,0xeb,0xec,0xec,0xed,0xed,0xee,0xee,0xee,0xef,
	0xef,0xf0,0xf0,0xf1,0xf1,0xf1,0xf2,0xf2,0xf3,0xf3,0xf3,0xf4,0xf4,0xf5,0xf5,0xf6,
	0xf6,0xf6,0xf7,0xf7,0xf8,0xf8,0xf9,0xf9,0xf9,0xfa,0xfa,0xfb,0xfb,0xfb,0xfc,0xfc,
	0xfd,0xfd,0xfe,0xfe,0xfe,0xff,0xff,0x00,0x00,0x00,0x01,0x01,0x02,0x02,0x03,0x03,
	0x03,0x04,0x04,0x05,0x05,0x06,0x06,0x06,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x0a,
	0x0a,0x0b,0x0b,0x0b,0x0c,0x0c,0x0d,0x0d,0x0e,0x0e,0x0e,0x0f,0x0f,0x10,0x10,0x10,
};

// H-counter table for hvcounter reads in 32col mode
static const UINT8 hcounts_32[] = {
	0x05,0x05,0x05,0x06,0x06,0x07,0x07,0x07,0x08,0x08,0x08,0x09,0x09,0x09,0x0a,0x0a,
	0x0a,0x0b,0x0b,0x0b,0x0c,0x0c,0x0c,0x0d,0x0d,0x0d,0x0e,0x0e,0x0f,0x0f,0x0f,0x10,
	0x10,0x10,0x11,0x11,0x11,0x12,0x12,0x12,0x13,0x13,0x13,0x14,0x14,0x14,0x15,0x15,
	0x15,0x16,0x16,0x17,0x17,0x17,0x18,0x18,0x18,0x19,0x19,0x19,0x1a,0x1a,0x1a,0x1b,
	0x1b,0x1b,0x1c,0x1c,0x1c,0x1d,0x1d,0x1d,0x1e,0x1e,0x1f,0x1f,0x1f,0x20,0x20,0x20,
	0x21,0x21,0x21,0x22,0x22,0x22,0x23,0x23,0x23,0x24,0x24,0x24,0x25,0x25,0x26,0x26,
	0x26,0x27,0x27,0x27,0x28,0x28,0x28,0x29,0x29,0x29,0x2a,0x2a,0x2a,0x2b,0x2b,0x2b,
	0x2c,0x2c,0x2c,0x2d,0x2d,0x2e,0x2e,0x2e,0x2f,0x2f,0x2f,0x30,0x30,0x30,0x31,0x31,
	0x31,0x32,0x32,0x32,0x33,0x33,0x33,0x34,0x34,0x34,0x35,0x35,0x36,0x36,0x36,0x37,
	0x37,0x37,0x38,0x38,0x38,0x39,0x39,0x39,0x3a,0x3a,0x3a,0x3b,0x3b,0x3b,0x3c,0x3c,
	0x3d,0x3d,0x3d,0x3e,0x3e,0x3e,0x3f,0x3f,0x3f,0x40,0x40,0x40,0x41,0x41,0x41,0x42,
	0x42,0x42,0x43,0x43,0x43,0x44,0x44,0x45,0x45,0x45,0x46,0x46,0x46,0x47,0x47,0x47,
	0x48,0x48,0x48,0x49,0x49,0x49,0x4a,0x4a,0x4a,0x4b,0x4b,0x4b,0x4c,0x4c,0x4d,0x4d,
	0x4d,0x4e,0x4e,0x4e,0x4f,0x4f,0x4f,0x50,0x50,0x50,0x51,0x51,0x51,0x52,0x52,0x52,
	0x53,0x53,0x53,0x54,0x54,0x55,0x55,0x55,0x56,0x56,0x56,0x57,0x57,0x57,0x58,0x58,
	0x58,0x59,0x59,0x59,0x5a,0x5a,0x5a,0x5b,0x5b,0x5c,0x5c,0x5c,0x5d,0x5d,0x5d,0x5e,
	0x5e,0x5e,0x5f,0x5f,0x5f,0x60,0x60,0x60,0x61,0x61,0x61,0x62,0x62,0x62,0x63,0x63,
	0x64,0x64,0x64,0x65,0x65,0x65,0x66,0x66,0x66,0x67,0x67,0x67,0x68,0x68,0x68,0x69,
	0x69,0x69,0x6a,0x6a,0x6a,0x6b,0x6b,0x6c,0x6c,0x6c,0x6d,0x6d,0x6d,0x6e,0x6e,0x6e,
	0x6f,0x6f,0x6f,0x70,0x70,0x70,0x71,0x71,0x71,0x72,0x72,0x72,0x73,0x73,0x74,0x74,
	0x74,0x75,0x75,0x75,0x76,0x76,0x76,0x77,0x77,0x77,0x78,0x78,0x78,0x79,0x79,0x79,
	0x7a,0x7a,0x7b,0x7b,0x7b,0x7c,0x7c,0x7c,0x7d,0x7d,0x7d,0x7e,0x7e,0x7e,0x7f,0x7f,
	0x7f,0x80,0x80,0x80,0x81,0x81,0x81,0x82,0x82,0x83,0x83,0x83,0x84,0x84,0x84,0x85,
	0x85,0x85,0x86,0x86,0x86,0x87,0x87,0x87,0x88,0x88,0x88,0x89,0x89,0x89,0x8a,0x8a,
	0x8b,0x8b,0x8b,0x8c,0x8c,0x8c,0x8d,0x8d,0x8d,0x8e,0x8e,0x8e,0x8f,0x8f,0x8f,0x90,
	0x90,0x90,0x91,0x91,0xe8,0xe8,0xe8,0xe9,0xe9,0xe9,0xea,0xea,0xea,0xeb,0xeb,0xeb,
	0xec,0xec,0xec,0xed,0xed,0xed,0xee,0xee,0xee,0xef,0xef,0xf0,0xf0,0xf0,0xf1,0xf1,
	0xf1,0xf2,0xf2,0xf2,0xf3,0xf3,0xf3,0xf4,0xf4,0xf4,0xf5,0xf5,0xf5,0xf6,0xf6,0xf6,
	0xf7,0xf7,0xf8,0xf8,0xf8,0xf9,0xf9,0xf9,0xfa,0xfa,0xfa,0xfb,0xfb,0xfb,0xfc,0xfc,
	0xfc,0xfd,0xfd,0xfd,0xfe,0xfe,0xfe,0xff,0xff,0x00,0x00,0x00,0x01,0x01,0x01,0x02,
	0x02,0x02,0x03,0x03,0x03,0x04,0x04,0x04,0x05,0x05,0x05,0x06,0x06,0x07,0x07,0x07,
	0x08,0x08,0x08,0x09,0x09,0x09,0x0a,0x0a,0x0a,0x0b,0x0b,0x0b,0x0c,0x0c,0x0c,0x0d,
};

static UINT16 __fastcall MegadriveVideoReadWord(UINT32 sekAddress)
{
	if (sekAddress > 0xC0001F)
		bprintf(PRINT_NORMAL, _T("Video Attempt to read word value of location %x\n"), sekAddress);

	UINT16 res = 0;

	switch (sekAddress & 0x1c) {
	case 0x00:	// data
		switch (RamVReg->type) {
			case 0: res = BURN_ENDIAN_SWAP_INT16(RamVid [(RamVReg->addr >> 1) & 0x7fff]); break;
			case 4: res = BURN_ENDIAN_SWAP_INT16(RamSVid[(RamVReg->addr >> 1) & 0x003f]); break;
			case 8: res = BURN_ENDIAN_SWAP_INT16(RamPal [(RamVReg->addr >> 1) & 0x003f]); break;
		}
		RamVReg->addr += RamVReg->reg[0xf];
		break;

	case 0x04:	// command
		{
			UINT16 d = RamVReg->status; //xxxxxxxxxxx
			if (SekCyclesLine() >= (488-88))
				d|=0x0004; // H-Blank (Sonic3 vs)

			d |= ((RamVReg->reg[1]&0x40)^0x40) >> 3;  // set V-Blank if display is disabled
			d |= (RamVReg->pending_ints&0x20)<<2;     // V-int pending?
			if (d&0x100) RamVReg->status&=~0x100; // FIFO no longer full

			RamVReg->pending = 0; // ctrl port reads clear write-pending flag (Charles MacDonald)

			return d;
		}
		break;
	case 0x08: 	// H-counter info
		{
			UINT32 d;

			d = (SekCyclesLine()) & 0x1ff; // FIXME

			if (RamVReg->reg[12]&1)
				d = hcounts_40[d];
			else d = hcounts_32[d];

			//elprintf(EL_HVCNT, "hv: %02x %02x (%i) @ %06x", d, Pico.video.v_counter, SekCyclesDone(), SekPc);
			return d | (RamVReg->v_counter << 8);
		}
		break;

	default:
		bprintf(PRINT_NORMAL, _T("Video Attempt to read word value of location %x, %x\n"), sekAddress, sekAddress & 0x1c);
		break;
	}

	return res;
}

static UINT8 __fastcall MegadriveVideoReadByte(UINT32 sekAddress)
{
	//bprintf(PRINT_NORMAL, _T("Video Attempt to read byte value of location %x\n"), sekAddress);
	UINT16 res = MegadriveVideoReadWord(sekAddress & ~1);
	if ((sekAddress&1)==0) res >>= 8;
	return res & 0xff;
}

static void __fastcall MegadriveVideoWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	if (sekAddress > 0xC0001F)
		bprintf(PRINT_NORMAL, _T("Video Attempt to write word value %x to location %x\n"), wordValue, sekAddress);

	switch (sekAddress & 0x1c) {
	case 0x00:	// data
		if (RamVReg->pending) {
			CommandChange();
			RamVReg->pending = 0;
		}
		if ((RamVReg->command & 0x80) && (RamVReg->reg[1]&0x10) && (RamVReg->reg[0x17]>>6)==2) {

			DmaFill(wordValue);

		} else {

			// FIFO
			// preliminary FIFO emulation for Chaos Engine, The (E)
			if (!(RamVReg->status&8) && (RamVReg->reg[1]&0x40)) // active display?
			{
				RamVReg->status&=~0x200; // FIFO no longer empty
				RamVReg->lwrite_cnt++;
				if (RamVReg->lwrite_cnt >= 4) RamVReg->status|=0x100; // FIFO full
				if (RamVReg->lwrite_cnt >  4) {
					//SekRunAdjust(0-80);
					//SekIdle(80);
					SekCyclesBurnRun(32);
				}
				//elprintf(EL_ASVDP, "VDP data write: %04x [%06x] {%i} #%i @ %06x", d, Pico.video.addr,
				//		 Pico.video.type, pvid->lwrite_cnt, SekPc);
			}

			//UINT32 a=Pico.video.addr;
			switch (RamVReg->type) {
			case 1:
				// If address is odd, bytes are swapped (which game needs this?)
				// williams arcade greatest hits -dink
				if (RamVReg->addr & 1) {
					//bprintf(PRINT_NORMAL, _T("Video address is odd, bytes are swapped!!!\n"));
					wordValue = (wordValue<<8)|(wordValue>>8);
				}
				RamVid[(RamVReg->addr >> 1) & 0x7fff] = BURN_ENDIAN_SWAP_INT16(wordValue);
            	rendstatus |= 0x10;
            	break;
			case 3:
				//Pico.m.dirtyPal = 1;
				//dprintf("w[%i] @ %04x, inc=%i [%i|%i]", Pico.video.type, a, Pico.video.reg[0xf], Pico.m.scanline, SekCyclesDone());
				CalcCol((RamVReg->addr >> 1) & 0x003f, wordValue);
				break;
			case 5:
				RamSVid[(RamVReg->addr >> 1) & 0x003f] = BURN_ENDIAN_SWAP_INT16(wordValue);
				break;
			}
			//dprintf("w[%i] @ %04x, inc=%i [%i|%i]", Pico.video.type, a, Pico.video.reg[0xf], Pico.m.scanline, SekCyclesDone());
			//AutoIncrement();
			RamVReg->addr += RamVReg->reg[0xf];
		}
    	return;

	case 0x04:	// command
		if(RamVReg->pending) {
			// Low word of command:
			RamVReg->command &= 0xffff0000;
			RamVReg->command |= wordValue;
			RamVReg->pending = 0;
			CommandChange();
		} else {
			if((wordValue & 0xc000) == 0x8000) {
				INT32 num = (wordValue >> 8) & 0x1f;
				RamVReg->type = 0; // register writes clear command (else no Sega logo in Golden Axe II)
				if (num > 0x0a && !(RamVReg->reg[1] & 4)) {
					//bprintf(0, _T("%02x written to reg %02x in SMS mode @ %06x"), d, num, SekGetPC(-1));
					return;
				}

				// Blank last line
				if (num == 1 && !(wordValue&0x40) && SekCyclesLine() <= (488-390))
					BlankedLine = 1;

				UINT8 oldreg = RamVReg->reg[num];
				RamVReg->reg[num] = wordValue & 0xff;

				// update IRQ level (Lemmings, Wiz 'n' Liz intro, ... )
				// may break if done improperly:
				// International Superstar Soccer Deluxe (crash), Street Racer (logos), Burning Force (gfx), Fatal Rewind (hang), Sesame Street Counting Cafe
				if(num < 2 && !SekShouldInterrupt()) {

					INT32 irq = 0;
					INT32 lines = (RamVReg->reg[1] & 0x20) | (RamVReg->reg[0] & 0x10);
					INT32 pints = (RamVReg->pending_ints&lines);
					if (pints & 0x20) irq = 6;
					else if (pints & 0x10) irq = 4;

					if (pints) {
						//m68k_set_irq_delay(irq);
						SekSetIRQLine(irq, CPU_IRQSTATUS_ACK);
						SekEndRun(24);
					} else {
						SekSetIRQLine(0, CPU_IRQSTATUS_NONE);
					}
				}

				if (num == 5) if (RamVReg->reg[num]^oldreg) rendstatus |= 1;//PDRAW_SPRITES_MOVED;
//				else if(num == 0xc) Pico.m.dirtyPal = 2; // renderers should update their palettes if sh/hi mode is changed
			} else {
				// High word of command:
				RamVReg->command &= 0x0000ffff;
				RamVReg->command |= wordValue << 16;
				RamVReg->pending = 1;
			}
		}
    	return;

	case 0x10:
	case 0x14:
		// PSG Sound
		//bprintf(PRINT_NORMAL, _T("PSG Attempt to write word value %04x to location %08x\n"), wordValue, sekAddress);
		SN76496Write(0, wordValue & 0xFF);
		return;

	}
	bprintf(0, _T("unmapped vdp %X %X\n"), sekAddress, sekAddress & 0x1c);
}

static void __fastcall MegadriveVideoWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	//bprintf(PRINT_NORMAL, _T("Video Attempt to write byte value %x to location %x\n"), byteValue, sekAddress);
	MegadriveVideoWriteWord(sekAddress, (byteValue << 8) | byteValue);
}

// -- Z80 Ram Read Write ------------------------------------------

static UINT8 __fastcall MegadriveZ80RamReadByte(UINT32 sekAddress)
{
	if (!Z80HasBus && !MegadriveZ80Reset) {
		return RamZ80[sekAddress & 0x1fff];
	}

	return 0;
}

static UINT16 __fastcall MegadriveZ80RamReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Z80Ram Attempt to read word value of location %x\n"), sekAddress);
	return 0;
}

static void __fastcall MegadriveZ80RamWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (!Z80HasBus && !MegadriveZ80Reset) {
		RamZ80[sekAddress & 0x1fff] = byteValue;
		return;
	}
	bprintf(PRINT_NORMAL, _T("Z80Ram Attempt to write byte value %x to location %x and didn't have the Bus!\n"), byteValue, sekAddress);
}

static void __fastcall MegadriveZ80RamWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	if (!Z80HasBus && !MegadriveZ80Reset) {
		RamZ80[sekAddress & 0x1fff] = wordValue >> 8;
		return;
	}

	bprintf(PRINT_NORMAL, _T("Z80Ram Attempt to write word value %x to location %x and didn't have the Bus!\n"), wordValue, sekAddress);
//	MegadriveZ80RamWriteByte(sekAddress, wordValue >> 0x08);
}

// -- I/O Read Write ------------------------------------------

// Joypad emulation(s)
static INT32 PadRead(INT32 i)
{
	INT32 pad=0,value=0,TH;
	pad = ~(JoyPad->pad[i]);					// Get inverse of pad MXYZ SACB RLDU
	TH = ((FourWayPlayMode) ? JoyPad->fourway[i & 0x03] : RamIO[i+1]) & 0x40;

	if (!bForce3Button) {					    // 6 button gamepad enabled
		INT32 phase = JoyPad->padTHPhase[i];

		if(phase == 2 && !TH) {
			value = (pad&0xc0)>>2;				// ?0SA 0000
			goto end;
		} else if(phase == 3 && TH) {
			value=(pad&0x30)|((pad>>8)&0xf);	// ?1CB MXYZ
			goto end;
		} else if(phase == 3 && !TH) {
			value=((pad&0xc0)>>2)|0x0f;			// ?0SA 1111
		goto end;
		}
	}

	if(TH) value=(pad&0x3f);              // ?1CB RLDU
	else   value=((pad&0xc0)>>2)|(pad&3); // ?0SA 00DU

end:

	// or the bits, which are set as output
	if (!FourWayPlayMode)
		value |= RamIO[i+1] & RamIO[i+4];

	return value; // will mirror later
}

static void PadWrite(INT32 port, UINT8 data, UINT8 *ior)
{
	JoyPad->padDelay[port] = 0;
	if(!(ior[0] & 0x40) && (data & 0x40))
		JoyPad->padTHPhase[port] ++;
	ior[0] = data;
}

static void teamplayer_reset()
{
	if (!TeamPlayerMode) return;

	INT32 index = 0;
	UINT8 port = TeamPlayerMode - 1;

	memset(&JoyPad->teamplayer[port], 0, sizeof(JoyPad->teamplayer[port]));

	for (INT32 i = 0; i < 4; i++)
	{
		INT32 padnum = ((port << 2) + i) << 4;

		JoyPad->teamplayer[port].table[index++] = padnum;
		JoyPad->teamplayer[port].table[index++] = padnum | 4;

		if (!bForce3Button)
		{
			JoyPad->teamplayer[port].table[index++] = padnum | 8;
		}
	}

	JoyPad->teamplayer[TeamPlayerMode - 1].state = 0x60;
	JoyPad->teamplayer[TeamPlayerMode - 1].counter = 0;
}

static UINT8 teamplayer_read()
{
	UINT8 port = TeamPlayerMode - 1;
	switch (JoyPad->teamplayer[port].counter)
	{
		case 0: return ((JoyPad->teamplayer[port].state & 0x20) >> 1) | 0x03;

		case 1:	return ((JoyPad->teamplayer[port].state & 0x20) >> 1) | 0x0F;

		case 2:
		case 3: return ((JoyPad->teamplayer[port].state & 0x20) >> 1);

		case 4:
		case 5:
		case 6:
		case 7: return (((JoyPad->teamplayer[port].state & 0x20) >> 1) | ((bForce3Button) ? 0 : 1));

	    default: {
			UINT8 padnum = JoyPad->teamplayer[port].table[JoyPad->teamplayer[port].counter - 8] >> 4;
			if (TeamPlayerMode == 2) padnum -= 3;
			UINT8 retval = 0xf & ~(JoyPad->pad[padnum] >> (JoyPad->teamplayer[port].table[JoyPad->teamplayer[port].counter - 8] & 0xf));

			return (((JoyPad->teamplayer[port].state & 0x20) >> 1) | retval);
		}
	}
}

static void teamplayer_write(UINT8 data, UINT8 mask)
{
	UINT8 port = TeamPlayerMode - 1;
	UINT8 state = (JoyPad->teamplayer[port].state & ~mask) | (data & mask);

	if (state & 0x40) {
		JoyPad->teamplayer[port].counter = 0;
	}
	else if ((JoyPad->teamplayer[port].state ^ state) & 0x60) {
		JoyPad->teamplayer[port].counter++;
	}

	JoyPad->teamplayer[port].state = state;
}

static UINT8 fourwayplay_read(UINT8 port)
{
	switch (port) {
		case 0:
			if (JoyPad->fourwaylatch & 0x04) return 0x7c;
			return PadRead(JoyPad->fourwaylatch & 0x03);
			break;
		case 1:
			return 0x7f;
			break;
	}

	return 0;
}

static void fourwayplay_write(UINT8 port, UINT8 data, UINT8 mask)
{
	switch (port) {
		case 0:
			PadWrite(JoyPad->fourwaylatch & 0x03, data, &JoyPad->fourway[JoyPad->fourwaylatch & 0x03]);
			break;
		case 1:
			JoyPad->fourwaylatch = ((data & mask) >> 4) & 0x07;
			break;
	}
}

static UINT8 __fastcall MegadriveIOReadByte(UINT32 sekAddress)
{
	if (sekAddress > 0xA1001F)
		bprintf(PRINT_NORMAL, _T("IO Attempt to read byte value of location %x\n"), sekAddress);

	INT32 offset = (sekAddress >> 1) & 0xf;
	if (!TeamPlayerMode && !FourWayPlayMode) {
		// 6-Button Support
		switch (offset) {
			case 0:	// Get Hardware
				return Hardware;
			case 1: // Pad 1
				return (RamIO[1] & 0x80) | PadRead(0);
			case 2: // Pad 2
				return (RamIO[2] & 0x80) | PadRead(1);
	        default:
				//bprintf(PRINT_NORMAL, _T("IO Attempt to read byte value of location %x\n"), sekAddress);
				return RamIO[offset];
		}
	} else if (TeamPlayerMode || FourWayPlayMode) {
		// Sega Team Player & Four Way Play Support
		switch (offset) {
			case 0:	// Get Hardware
				return Hardware;
			case 1: // pad 1
			case 2: // Pad 2
			case 3: {
				UINT8 mask = 0x80 | RamIO[offset + 3];
				UINT8 data = 0x7f;
				if (offset < 3) {
					if (TeamPlayerMode) {
						switch (TeamPlayerMode) {
							case 1: data = (offset==1) ? teamplayer_read() : 0x7f; break; // teamplayer port 1, nothing port 2
							case 2: data = (offset==2) ? teamplayer_read() : PadRead(0); break; // teamplayer port2, gamepad port 1
						}
					}
					if (FourWayPlayMode) {
						switch (offset) {
							case 1:
							case 2:
								data = fourwayplay_read(offset - 1);
								break;
						}
					}
				}
				return (RamIO[offset] & mask) | (data & ~mask);
			}
	        default:
				//bprintf(PRINT_NORMAL, _T("IO Attempt to read byte value of location %x\n"), sekAddress);
				return RamIO[offset];
		}
	}
	return 0xff;
}

static UINT16 __fastcall MegadriveIOReadWord(UINT32 sekAddress)
{
	//if (sekAddress > 0xA1001F)
	//	bprintf(PRINT_NORMAL, _T("IO Attempt to read word value of location %x\n"), sekAddress);

	UINT8 res = MegadriveIOReadByte(sekAddress);
	return res | (res << 8);
}

static void __fastcall MegadriveIOWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (sekAddress > 0xA1001F)
		bprintf(PRINT_NORMAL, _T("IO Attempt to write byte value %x to location %x\n"), byteValue, sekAddress);

	INT32 offset = (sekAddress >> 1) & 0xf;

	if (!TeamPlayerMode && !FourWayPlayMode) {
		// 6-Button Support
		switch( offset ) {
			case 1:
			case 2:
				PadWrite(offset - 1, byteValue, &RamIO[offset]);
				break;
		}
	} else if (FourWayPlayMode) {
		// EA Four Way Play support
		switch (offset) {
			case 1:
		    case 2:
				fourwayplay_write(offset-1, byteValue, RamIO[offset + 3]);
				break;
		}
	} else if (TeamPlayerMode) {
		// Sega Team Player Support
		switch (offset) {
			case 1:
				if (TeamPlayerMode == 2) { // teamplayer port 2, gamepad port 1
					PadWrite(offset - 1, byteValue, &RamIO[offset]);
				} else {
					teamplayer_write(byteValue, RamIO[offset + 3]);
				}
				break;
			case 2:
				if (TeamPlayerMode == 2) {
					teamplayer_write(byteValue, RamIO[offset + 3]);
				}
				break;

			case 4:
			case 5:
				if (TeamPlayerMode == (offset - 3) && byteValue != RamIO[offset]) {
					teamplayer_write(RamIO[offset - 3], byteValue);
				}
				break;
		}
	}
	RamIO[offset] = byteValue;
}

static void __fastcall MegadriveIOWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	//if (sekAddress > 0xA1001F)
	//	bprintf(PRINT_NORMAL, _T("IO Attempt to write word value %x to location %x\n"), wordValue, sekAddress);

	MegadriveIOWriteByte(sekAddress, wordValue & 0xff);
}

// -- YM2612/YM2612 FM Chip ----------------------------------------------------------

inline static INT32 MegadriveSynchroniseStream(INT32 nSoundRate)
{
	return (INT64)SekCyclesDoneFrame() * nSoundRate / TOTAL_68K_CYCLES;
}

inline static INT32 MegadriveSynchroniseStreamPAL(INT32 nSoundRate)
{
	return (INT64)SekCyclesDoneFrame() * nSoundRate / TOTAL_68K_CYCLES_PAL;
}

// ---------------------------------------------------------------

static INT32 MegadriveResetDo()
{
	memset (RamStart, 0, RamEnd - RamStart);

	SekOpen(0);
	SekReset();
	m68k_megadrive_sr_checkint_mode(1);
	SekClose();

	ZetOpen(0);
	ZetReset();
	ZetClose();

	BurnMD2612Reset();

#if 0
	FILE * f = fopen("Megadrive.bin", "wb+");
	fwrite(RomMain, 1, 0x200000, f);
	fclose(f);
#endif

	MegadriveCheckHardware();

	if (Hardware & 0x40) {
		BurnSetRefreshRate(50.0);
		Reinitialise();

		BurnMD2612Exit();
		BurnMD2612Init(1, 1, MegadriveSynchroniseStreamPAL, 1);
		BurnMD2612SetRoute(0, BURN_SND_MD2612_MD2612_ROUTE_1, 0.75, BURN_SND_ROUTE_LEFT);
		BurnMD2612SetRoute(0, BURN_SND_MD2612_MD2612_ROUTE_2, 0.75, BURN_SND_ROUTE_RIGHT);

		BurnMD2612Reset();

		SN76496Exit();
		SN76496Init(0, OSC_PAL / 15, 0);
		SN76496SetRoute(0, 0.50, BURN_SND_ROUTE_BOTH);
	} else {
		BurnSetRefreshRate(60.0);
		Reinitialise();

		BurnMD2612Exit();
		BurnMD2612Init(1, 0, MegadriveSynchroniseStream, 1);
		BurnMD2612SetRoute(0, BURN_SND_MD2612_MD2612_ROUTE_1, 0.75, BURN_SND_ROUTE_LEFT);
		BurnMD2612SetRoute(0, BURN_SND_MD2612_MD2612_ROUTE_2, 0.75, BURN_SND_ROUTE_RIGHT);

		BurnMD2612Reset();

		SN76496Exit();
		SN76496Init(0, OSC_NTSC / 15, 0);
		SN76496SetRoute(0, 0.50, BURN_SND_ROUTE_BOTH);
	}

	// other reset
	//memset(RamMisc, 0, sizeof(struct PicoMisc)); // do not clear because Mappers/SRam are set up in here when the driver inits
	if (RamMisc->SRamDetected)
	{
		if (RomSize <= RamMisc->SRamStart) {
			RamMisc->SRamActive = 1;
			RamMisc->SRamReg = SR_MAPPED;
		} else {
			RamMisc->SRamActive = 0;
			RamMisc->SRamReg = SR_MAPPED;
		}
		RamMisc->SRamReadOnly = 0;
	}
	memset(JoyPad, 0, sizeof(struct MegadriveJoyPad));
	teamplayer_reset();

	// default VDP register values (based on Fusion)
	memset(RamVReg, 0, sizeof(struct PicoVideo));
	RamVReg->reg[0x00] = 0x04;
	RamVReg->reg[0x01] = 0x04;
	RamVReg->reg[0x0c] = 0x81;
	RamVReg->reg[0x0f] = 0x02;

	RamVReg->status = 0x3408 | ((MegadriveDIP[0] & 0x40) >> 6); // 'always set' bits | vblank | collision | pal

	RamMisc->Bank68k = 0;
	MegadriveZ80Reset = 1;
	Z80HasBus = 0;
	Z80BankPartial = 0;
	Z80BankPos = 0;

	if (strstr(BurnDrvGetTextA(DRV_NAME), "bonkers")) {
		dma_xfers = BurnRandom() & 0x7fff; // random start cycle, so Bonkers has a different boot-up logo each run and possibly affects other games as well.
	} else {
		dma_xfers = 0; // the above is bad for "input recording from power on", so we leave it off for everything except bonkers.
	}

	Scanline = 0;
	rendstatus = 0;
	bMegadriveRecalcPalette = 1;

	SekCyclesReset();
	z80CyclesReset();

	md_eeprom_stm95_reset();
	{
		RamIO[0x07] = 0xff;
		RamIO[0x0a] = 0xff;
		RamIO[0x0d] = 0xfb;
	}

	return 0;
}

static INT32 __fastcall MegadriveIrqCallback(INT32 irq)
{
	switch ( irq ) {
	case 4:	RamVReg->pending_ints  =  0x00; break;
	case 6:	RamVReg->pending_ints &= ~0x20; break;
	}
	SekSetIRQLine(0, CPU_IRQSTATUS_NONE);
	return M68K_INT_ACK_AUTOVECTOR;
}

// ----------------------------------------------------------------
// Z80 Read/Write
// ----------------------------------------------------------------

static UINT8 __fastcall MegadriveZ80PortRead(UINT16 a)
{
	a &= 0xff;

	switch (a) {
		case 0xbf: break; // some games read this, case added just to prevent massive debug scroll
		default: {
			//bprintf(PRINT_NORMAL, _T("Z80 Port Read %02x\n"), a);
		}
	}

	return 0;
}

static void __fastcall MegadriveZ80PortWrite(UINT16 a, UINT8 d)
{
	a &= 0xff;

	switch (a) {
		default: {
			bprintf(PRINT_NORMAL, _T("Z80 Port Write %02x, %02%x\n"), a, d);
		}
	}
}

static UINT8 __fastcall MegadriveZ80ProgRead(UINT16 a)
{
	if (a >= 0x6100 && a <= 0x7eff) {
		return 0xff;
	}

	if (a >= 0x8000) {
		UINT32 addr68k = RamMisc->Bank68k;
		addr68k += a & 0x7fff;
		if (addr68k < MAX_CARTRIDGE_SIZE) return RomMain[addr68k ^ 1];

		//bprintf(PRINT_NORMAL, _T("Z80 trying to read 68k address %06X\n"), addr68k);
		return 0;
	}

	switch (a) {
		case 0x4000:
		case 0x4001:
		case 0x4002: {
			return BurnMD2612Read(0, 0);
		}

		default: {
			//bprintf(PRINT_NORMAL, _T("Z80 Read %04x\n"), a);
		}
	}

	return 0;
}

static void __fastcall MegadriveZ80ProgWrite(UINT16 a, UINT8 d)
{
	if (a == 0x6000 || a == 0x6001) {
		Z80BankPartial |= (d & 0x01) << 23;
		Z80BankPos++;

		if (Z80BankPos < 9) {
			Z80BankPartial >>= 1;
		} else {
			Z80BankPos = 0;
			RamMisc->Bank68k = Z80BankPartial;
			Z80BankPartial = 0;
		}
		return;
	}

	if (a >= 0x8000) {
		UINT32 addr68k = RamMisc->Bank68k;
		addr68k += a & 0x7fff;

		if (addr68k <= 0x3fffff) return;

		if (addr68k >= 0xc00010 && addr68k <= 0xc00018) {
			if (addr68k & 1) SN76496Write(0, d);
			return;
		}

		if ((addr68k >= 0xe00000) && (addr68k <= 0xffffff)) {
			addr68k &=0xffff;
			UINT16 *Ram = (UINT16*)Ram68K;
			if (addr68k & 0x01) {
				Ram[addr68k >> 1] = (Ram[addr68k >> 1] & 0xff00) | d;
			} else {
				Ram[addr68k >> 1] = (Ram[addr68k >> 1] & 0x00ff) | (d << 8);
			}
			return;
		}

		bprintf(PRINT_NORMAL, _T("Z80-Bank68K Attempt to write byte value %02x to location %06x\n"), d, addr68k);
		return;
	}

	switch (a) {
		case 0x4000: {
			BurnMD2612Write(0, 0, d);
			return;
		}

		case 0x4001: {
			BurnMD2612Write(0, 1, d);
			return;
		}

		case 0x4002: {
			BurnMD2612Write(0, 2, d);
			return;
		}

		case 0x4003: {
			BurnMD2612Write(0, 3, d);
			return;
		}

		case 0x7f11:
		case 0x7f13:
		case 0x7f15:
		case 0x7f17: {
			SN76496Write(0, d);
			return;
		}

		default: {
			bprintf(PRINT_NORMAL, _T("Z80 Write %04x, %02x\n"), a, d);
		}
	}
}

static INT32 MegadriveLoadRoms(bool bLoad)
{
	struct BurnRomInfo ri;
	ri.nType = 0;
	ri.nLen = 0;
	INT32 nOffset = -1;
	UINT32 i;
	INT32 nRet = 0;

	if (!bLoad) {
		do {
			ri.nLen = 0;
			ri.nType = 0;
			BurnDrvGetRomInfo(&ri, ++nOffset);
			if(ri.nLen) RomNum++;
			RomSize += ri.nLen;
		} while (ri.nLen);

		bprintf(PRINT_NORMAL, _T("68K Rom, Num %i, Size %x\n"), RomNum, RomSize);
	}

	if (bLoad) {
		INT32 Offset = 0;

		for (i = 0; i < RomNum; i++) {
			BurnDrvGetRomInfo(&ri, i);

			if ((ri.nType & SEGA_MD_ROM_OFFS_000000) == SEGA_MD_ROM_OFFS_000000) Offset = 0x000000;
			if ((ri.nType & SEGA_MD_ROM_OFFS_000001) == SEGA_MD_ROM_OFFS_000001) Offset = 0x000001;
			if ((ri.nType & SEGA_MD_ROM_OFFS_020000) == SEGA_MD_ROM_OFFS_020000) Offset = 0x020000;
			if ((ri.nType & SEGA_MD_ROM_OFFS_080000) == SEGA_MD_ROM_OFFS_080000) Offset = 0x080000;
			if ((ri.nType & SEGA_MD_ROM_OFFS_100000) == SEGA_MD_ROM_OFFS_100000) Offset = 0x100000;
			if ((ri.nType & SEGA_MD_ROM_OFFS_100001) == SEGA_MD_ROM_OFFS_100001) Offset = 0x100001;
			if ((ri.nType & SEGA_MD_ROM_OFFS_200000) == SEGA_MD_ROM_OFFS_200000) Offset = 0x200000;
			if ((ri.nType & SEGA_MD_ROM_OFFS_300000) == SEGA_MD_ROM_OFFS_300000) Offset = 0x300000;

			switch (ri.nType & 0xf0) {
				case SEGA_MD_ROM_LOAD_NORMAL: {
					nRet = BurnLoadRom(RomMain + Offset, i, 1); if (nRet) return 1;
					break;
				}

				case SEGA_MD_ROM_LOAD16_WORD_SWAP: {
					nRet = BurnLoadRom(RomMain + Offset, i, 1); if (nRet) return 1;
					BurnByteswap(RomMain + Offset, ri.nLen);
					break;
				}

				case SEGA_MD_ROM_LOAD16_BYTE: {
					nRet = BurnLoadRom(RomMain + Offset, i, 2); if (nRet) return 1;
					break;
				}

				case SEGA_MD_ROM_LOAD_NORMAL_CONTINUE_020000_080000: { // ghouls[1] (Ghouls 'n Ghosts)
					nRet = BurnLoadRom(RomMain + Offset, i, 1); if (nRet) return 1;
					memmove(RomMain + 0x020000, RomMain + 0xa0000, 0x60000);
					break;
				}

				case SEGA_MD_ROM_LOAD16_WORD_SWAP_CONTINUE_040000_100000: {
					nRet = BurnLoadRom(RomMain + Offset, i, 1); if (nRet) return 1;
					memcpy(RomMain + 0x100000, RomMain + 0x040000, 0x40000);
					BurnByteswap(RomMain + Offset, 0x140000);
					break;
				}
			}

			if ((ri.nType & SEGA_MD_ROM_RELOAD_200000_200000) == SEGA_MD_ROM_RELOAD_200000_200000) {
				memcpy(RomMain + 0x200000, RomMain + 0x000000, 0x200000);
			}

			if ((ri.nType & SEGA_MD_ROM_RELOAD_100000_300000) == SEGA_MD_ROM_RELOAD_100000_300000) {
				memcpy(RomMain + 0x300000, RomMain + 0x000000, 0x100000);
			}
		}
	}

	return 0;
}

// Custom Cartridge Mapping

static UINT8 __fastcall JCartCtrlReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("JCartCtrlRead Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall JCartCtrlReadWord(UINT32 /*sekAddress*/)
{
	UINT16 retData = 0;

	UINT8 JPad3 = ~(JoyPad->pad[2] & 0xff);
	UINT8 JPad4 = ~(JoyPad->pad[3] & 0xff);

	if (RamMisc->JCartIOData[0] & 0x40) {
		retData = (RamMisc->JCartIOData[0] & 0x40) | JPad3 | (JPad4 << 8);
	} else {
		retData = ((JPad3 & 0xc0) >> 2) | (JPad3 & 0x03);
		retData += (((JPad4 & 0xc0) >> 2) | (JPad4 & 0x03)) << 8;
	}

	return retData;
}

static void __fastcall JCartCtrlWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	bprintf(PRINT_NORMAL, _T("JCartCtrlWrite byte  %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall JCartCtrlWriteWord(UINT32 /*sekAddress*/, UINT16 wordValue)
{
	RamMisc->JCartIOData[0] = (wordValue & 1) << 6;
	RamMisc->JCartIOData[1] = (wordValue & 1) << 6;
}

static void __fastcall Ssf2BankWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	switch (sekAddress) {
		case 0xa130f1: {
			if (byteValue == 2) memcpy(RomMain + 0x000000, RomMain + 0x400000 + (((byteValue & 0x0f) - 2) * 0x080000), 0x080000);
			return;
		}

		case 0xa130f3: {
			memcpy(RomMain + 0x080000, RomMain + 0x400000 + ((byteValue & 0xf) * 0x080000), 0x080000);
			return;
		}

		case 0xa130f5: {
			memcpy(RomMain + 0x100000, RomMain + 0x400000 + ((byteValue & 0xf) * 0x080000), 0x080000);
			return;
		}

		case 0xa130f7: {
			memcpy(RomMain + 0x180000, RomMain + 0x400000 + ((byteValue & 0xf) * 0x080000), 0x080000);
			return;
		}

		case 0xa130f9: {
			memcpy(RomMain + 0x200000, RomMain + 0x400000 + ((byteValue & 0xf) * 0x080000), 0x080000);
			return;
		}

		case 0xa130fb: {
			memcpy(RomMain + 0x280000, RomMain + 0x400000 + ((byteValue & 0xf) * 0x080000), 0x080000);
			return;
		}

		case 0xa130fd: {
			memcpy(RomMain + 0x300000, RomMain + 0x400000 + ((byteValue & 0xf) * 0x080000), 0x080000);
			return;
		}

		case 0xa130ff: {
			memcpy(RomMain + 0x380000, RomMain + 0x400000 + ((byteValue & 0xf) * 0x080000), 0x080000);
			return;
		}
	}
}

static UINT8 __fastcall LK3AltProtReadByte(UINT32 sekAddress)
{
	INT32 Offset = (sekAddress - 0x600000) >> 1;
	Offset &= 0x07;

	UINT8 retData = 0;

	switch (Offset) {
		case 0x02: {
			switch (RamMisc->L3AltPCmd) {
				case 1:
					retData = RamMisc->L3AltPDat >> 1;
					break;

				case 2:
					retData = RamMisc->L3AltPDat >> 4;
					retData |= (RamMisc->L3AltPDat & 0x0f) << 4;
					break;

				default:
					retData =  (BIT(RamMisc->L3AltPDat, 7) << 0);
					retData |= (BIT(RamMisc->L3AltPDat, 6) << 1);
					retData |= (BIT(RamMisc->L3AltPDat, 5) << 2);
					retData |= (BIT(RamMisc->L3AltPDat, 4) << 3);
					retData |= (BIT(RamMisc->L3AltPDat, 3) << 4);
					retData |= (BIT(RamMisc->L3AltPDat, 2) << 5);
					retData |= (BIT(RamMisc->L3AltPDat, 1) << 6);
					retData |= (BIT(RamMisc->L3AltPDat, 0) << 7);
					break;
			}
			break;
		}
	}

//	bprintf(PRINT_NORMAL, _T("LK3AltProt Read Byte %x\n"), sekAddress);

	return retData;
}

static UINT16 __fastcall LK3AltProtReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("LK3AltProt Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall LK3AltProtWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	INT32 Offset = (sekAddress - 0x600000) >> 1;
	Offset &= 0x07;

	switch (Offset) {
		case 0x00:
			RamMisc->L3AltPDat = byteValue;
			return;

		case 0x01:
			RamMisc->L3AltPCmd = byteValue;
			return;
	}

//	bprintf(PRINT_NORMAL, _T("LK3AltProt write byte  %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall LK3AltProtWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("LK3AltProt write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static void __fastcall LK3AltBankWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	INT32 Offset = (sekAddress - 0x700000) >> 1;
	Offset &= 0x07;

	if (Offset == 0) {
		memcpy(RomMain, OriginalRom + ((byteValue & 0xff) * 0x8000), 0x8000);
		return;
	}

	bprintf(PRINT_NORMAL, _T("LK3AltBank write byte  %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall LK3AltBankWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("LK3AltBank write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall RedclifProtReadByte(UINT32 /*sekAddress*/)
{
	return (UINT8)-0x56;
}

static UINT16 __fastcall RedclifProtReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("RedclifeProt Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall RedclifProt2ReadByte(UINT32 /*sekAddress*/)
{
	return 0x55;
}

static UINT16 __fastcall RedclifProt2ReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("RedclifeProt2 Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall RadicaBankSelectReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("RadicaBankSelect Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall RadicaBankSelectReadWord(UINT32 sekAddress)
{
	INT32 Bank = ((sekAddress - 0xa13000) >> 1) & 0x3f;
	memcpy(RomMain, RomMain + 0x400000 + (Bank * 0x10000), 0x400000);

	return 0;
}

static UINT8 __fastcall Kof99A13000ReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Kof99A13000 Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall Kof99A13000ReadWord(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0xa13000: return 0x00;
		case 0xa13002: return 0x01;
		case 0xa1303e: return 0x1f;

	}

	bprintf(PRINT_NORMAL, _T("Kof99A13000 Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall SoulbladReadByte(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0x400002: return 0x98;
		case 0x400004: return 0xc0;
		case 0x400006: return 0xf0;

	}

	bprintf(PRINT_NORMAL, _T("Soulblad Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall SoulbladReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Soulblad Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall MjloverProt1ReadByte(UINT32 /*sekAddress*/)
{
	return 0x90;
}

static UINT16 __fastcall MjloverProt1ReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("MjloverProt1 Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall MjloverProt2ReadByte(UINT32 /*sekAddress*/)
{
	return 0xd3;
}

static UINT16 __fastcall MjloverProt2ReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("MjloverProt2 Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall SquirrelKingExtraReadByte(UINT32 /*sekAddress*/)
{
	return RamMisc->SquirrelkingExtra;
}

static UINT16 __fastcall SquirrelKingExtraReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("SquirrelKingExtra Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall SquirrelKingExtraWriteByte(UINT32 /*sekAddress*/, UINT8 byteValue)
{
	RamMisc->SquirrelkingExtra = byteValue;
}

static void __fastcall SquirrelKingExtraWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("SquirrelKingExtra write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall SmouseProtReadByte(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0x400000: return 0x55;
		case 0x400002: return 0x0f;
		case 0x400004: return 0xaa;
		case 0x400005: return 0xf0;
	}

	return 0;
}

static UINT16 __fastcall SmouseProtReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("SmouseProt Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall SmbProtReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Smbprot Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall SmbProtReadWord(UINT32 /*sekAddress*/)
{
	return 0x0c;
}

static UINT8 __fastcall Smb2ProtReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Smb2Prot Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall Smb2ProtReadWord(UINT32 /*sekAddress*/)
{
	return 0x0a;
}

static void __fastcall KaijuBankWriteByte(UINT32 /*sekAddress*/, UINT8 byteValue)
{
	memcpy(RomMain + 0x000000, RomMain + 0x400000 + (byteValue & 0x7f) * 0x8000, 0x8000);
}

static void __fastcall KaijuBankWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("KaijuBank write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall Chinfi3ProtReadByte(UINT32 /*sekAddress*/)
{
	UINT8 retDat = 0;

	if (SekGetPC(0) == 0x01782) // makes 'VS' screen appear
	{
		retDat = SekDbgGetRegister(SEK_REG_D3) & 0xff;
//		retDat <<= 8;
		return retDat;
	}
	else if (SekGetPC(0) == 0x1c24) // background gfx etc.
	{
		retDat = SekDbgGetRegister(SEK_REG_D3) & 0xff;
//		retDat <<= 8;
		return retDat;
	}
	else if (SekGetPC(0) == 0x10c4a) // unknown
	{
		return BurnRandom() & 0xff;//space->machine().rand();
	}
	else if (SekGetPC(0) == 0x10c50) // unknown
	{
		return BurnRandom() & 0xff;//space->machine().rand();
	}
	else if (SekGetPC(0) == 0x10c52) // relates to the game speed..
	{
		retDat = SekDbgGetRegister(SEK_REG_D4) & 0xff;
//		retDat <<= 8;
		return retDat;
	}
	else if (SekGetPC(0) == 0x061ae)
	{
		retDat = SekDbgGetRegister(SEK_REG_D3) & 0xff;
//		retDat <<= 8;
		return retDat;
	}
	else if (SekGetPC(0) == 0x061b0)
	{
		retDat = SekDbgGetRegister(SEK_REG_D3) & 0xff;
//		retDat <<= 8;
		return retDat;
	}

	return 0;
}

static UINT16 __fastcall Chinfi3ProtReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Chinfi3Prot Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall Chinfi3BankWriteByte(UINT32 /*sekAddress*/, UINT8 byteValue)
{
	if (byteValue == 0xf1) // *hit player
	{
		INT32 x;
		for (x = 0; x < 0x100000; x += 0x10000)
		{
			memcpy(RomMain + x, RomMain + 0x410000, 0x10000);
		}
	}
	else if (byteValue == 0xd7) // title screen..
	{
		INT32 x;
		for (x = 0; x < 0x100000; x += 0x10000)
		{
			memcpy(RomMain + x, RomMain + 0x470000, 0x10000);
		}
	}
	else if (byteValue == 0xd3) // character hits floor
	{
		INT32 x;
		for (x = 0; x < 0x100000; x += 0x10000)
		{
			memcpy(RomMain + x, RomMain + 0x430000, 0x10000);
		}
	}
	else if (byteValue == 0x00)
	{
		INT32 x;
		for (x = 0; x < 0x100000; x += 0x10000)
		{
			memcpy(RomMain + x, RomMain + 0x400000 + x, 0x10000);
		}
	}
}

static void __fastcall Chinfi3BankWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("Chinfi3Bank write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall Lionk2ProtReadByte(UINT32 sekAddress)
{
	switch(sekAddress) {
		case 0x400002: {
			return RamMisc->Lionk2ProtData;
		}

		case 0x400006: {
			return RamMisc->Lionk2ProtData2;
		}
	}

	bprintf(PRINT_NORMAL, _T("Lion2Prot Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall Lionk2ProtReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Lion2Prot Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall Lionk2ProtWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	switch (sekAddress) {
		case 0x400000: {
			RamMisc->Lionk2ProtData = byteValue;
			return;
		}

		case 0x400004: {
			RamMisc->Lionk2ProtData2 = byteValue;
			return;
		}
	}

	bprintf(PRINT_NORMAL, _T("Lion2Prot write byte  %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall Lionk2ProtWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("Lion2Prot write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall BuglExtraReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("BuglExtra Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall BuglExtraReadWord(UINT32 /*sekAddress*/)
{
	return 0x28;
}

static UINT8 __fastcall Elfwor400000ReadByte(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0x400000: return 0x55;
		case 0x400002: return 0x0f;
		case 0x400004: return 0xc9;
		case 0x400006: return 0x18;
	}

	bprintf(PRINT_NORMAL, _T("Elfwor400000 Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall Elfwor400000ReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Elfwor400000 Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall RockmanX3ExtraReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("RockmanX3Extra Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall RockmanX3ExtraReadWord(UINT32 /*sekAddress*/)
{
	return 0x0c;
}

static UINT8 __fastcall SbubExtraReadByte(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0x400000: return 0x55;
		case 0x400002: return 0x0f;
	}

	bprintf(PRINT_NORMAL, _T("SbubExtra Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall SbubExtraReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("SbubExtra Read Word %x\n"), sekAddress);

	return 0;
}

static UINT8 __fastcall Kof98ReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Kof98 Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall Kof98ReadWord(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0x480000: return 0xaa00;
		case 0x4800e0: return 0xaa00;
		case 0x4824a0: return 0xaa00;
		case 0x488880: return 0xaa00;
		case 0x4a8820: return 0x0a00;
		case 0x4f8820: return 0x0000;
	}

	bprintf(PRINT_NORMAL, _T("Kof98 Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall RealtecWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	switch (sekAddress) {
		case 0x400000: {
			INT32 BankData = (byteValue >> 1) & 0x7;

			RamMisc->RealtecBankAddr = (RamMisc->RealtecBankAddr & 0x7) | BankData << 3;

			memcpy(RomMain, RomMain + (RamMisc->RealtecBankAddr * 0x20000) + 0x400000, RamMisc->RealtecBankSize * 0x20000);
			memcpy(RomMain + RamMisc->RealtecBankSize * 0x20000, RomMain + (RamMisc->RealtecBankAddr * 0x20000) + 0x400000, RamMisc->RealtecBankSize * 0x20000);
			return;
		}

		case 0x402000:{
			RamMisc->RealtecBankAddr = 0;
			RamMisc->RealtecBankSize = byteValue & 0x1f;
			return;
		}

		case 0x404000: {
			INT32 BankData = byteValue & 0x3;

			RamMisc->RealtecBankAddr = (RamMisc->RealtecBankAddr & 0xf8) | BankData;

			memcpy(RomMain, RomMain + (RamMisc->RealtecBankAddr * 0x20000)+ 0x400000, RamMisc->RealtecBankSize * 0x20000);
			memcpy(RomMain + RamMisc->RealtecBankSize * 0x20000, RomMain + (RamMisc->RealtecBankAddr * 0x20000) + 0x400000, RamMisc->RealtecBankSize * 0x20000);
			return;
		}
	}

	bprintf(PRINT_NORMAL, _T("Realtec write byte  %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall RealtecWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("Realtec write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static void __fastcall Sup19in1BankWriteByte(UINT32 sekAddress, UINT8 /*byteValue*/)
{
	INT32 Offset = (sekAddress - 0xa13000) >> 1;

	memcpy(RomMain + 0x000000, RomMain + 0x400000 + ((Offset << 1) * 0x10000), 0x80000);
}

static void __fastcall Sup19in1BankWriteWord(UINT32 sekAddress, UINT16 /*wordValue*/)
{
	INT32 Offset = (sekAddress - 0xa13000) >> 1;

	memcpy(RomMain + 0x000000, RomMain + 0x400000 + ((Offset << 1) * 0x10000), 0x80000);
}

static void __fastcall Mc12in1BankWriteByte(UINT32 sekAddress, UINT8 /*byteValue*/)
{
	INT32 Offset = (sekAddress - 0xa13000) >> 1;
	memcpy(RomMain + 0x000000, OriginalRom + ((Offset & 0x3f) << 17), 0x100000);
}

static void __fastcall Mc12in1BankWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("Mc12in1Bank write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall TopfigReadByte(UINT32 sekAddress)
{
	switch (sekAddress) {
		case 0x645b45: return 0x9f;

		case 0x6bd295: {
			static INT32 x = -1;

			if (SekGetPC(0) == 0x1771a2) {
				return 0x50;
			} else {
				x++;
				return (UINT8)x;
			}
		}

		case 0x6f5345: {
			static INT32 x = -1;

			if (SekGetPC(0) == 0x4C94E) {
				return SekDbgGetRegister(SEK_REG_D0) & 0xff;
			} else {
				x++;
				return (UINT8)x;
			}
		}
	}

	bprintf(PRINT_NORMAL, _T("Topfig Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall TopfigReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Topfig Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall TopfigWriteByte(UINT32 /*sekAddress*/, UINT8 byteValue)
{
	if (byteValue == 0x002a)
	{
		memcpy(RomMain + 0x060000, RomMain + 0x570000, 0x8000); // == 0x2e*0x8000?!

	}
	else if (byteValue==0x0035) // characters ingame
	{
		memcpy(RomMain + 0x020000, RomMain + 0x5a8000, 0x8000); // == 0x35*0x8000
	}
	else if (byteValue==0x000f) // special moves
	{
		memcpy(RomMain + 0x058000, RomMain + 0x478000, 0x8000); // == 0xf*0x8000
	}
	else if (byteValue==0x0000)
	{
		memcpy(RomMain + 0x060000, RomMain + 0x460000, 0x8000);
		memcpy(RomMain + 0x020000, RomMain + 0x420000, 0x8000);
		memcpy(RomMain + 0x058000, RomMain + 0x458000, 0x8000);
	}
}

static void __fastcall TopfigWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("Topfig write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static void SetupCustomCartridgeMappers()
{
	if (((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_CM_JCART) || ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_CM_JCART_SEPROM)) {
		SekOpen(0);
		SekMapHandler(7, 0x38fffe, 0x38ffff, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(7, JCartCtrlReadByte);
		SekSetReadWordHandler(7, JCartCtrlReadWord);
		SekSetWriteByteHandler(7, JCartCtrlWriteByte);
		SekSetWriteWordHandler(7, JCartCtrlWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SSF2) {
		OriginalRom = (UINT8*)BurnMalloc(0x500000);
		memcpy(OriginalRom, RomMain, 0x500000);

		memcpy(RomMain + 0x800000, OriginalRom + 0x400000, 0x100000);
		memcpy(RomMain + 0x400000, OriginalRom + 0x000000, 0x400000);
		memcpy(RomMain + 0x000000, OriginalRom + 0x000000, 0x400000);

		SekOpen(0);
		SekMapHandler(7, 0xa130f0, 0xa130ff, MAP_WRITE);
		SekSetWriteByteHandler(7, Ssf2BankWriteByte);
		SekClose();
	}

	if (((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_LIONK3) ||
	    ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SKINGKONG) ||
	    ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_POKEMON2) ||
	    ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_MULAN)) {
		RamMisc->L3AltPDat = 0;
		RamMisc->L3AltPCmd = 0;

		OriginalRom = (UINT8*)BurnMalloc(0x200000);
		memcpy(OriginalRom, RomMain, 0x200000);

		memcpy(RomMain + 0x000000, OriginalRom + 0x000000, 0x200000);
		memcpy(RomMain + 0x200000, OriginalRom + 0x000000, 0x200000);

		SekOpen(0);
		SekMapHandler(7, 0x600000, 0x6fffff, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(7, LK3AltProtReadByte);
		SekSetReadWordHandler(7, LK3AltProtReadWord);
		SekSetWriteByteHandler(7, LK3AltProtWriteByte);
		SekSetWriteWordHandler(7, LK3AltProtWriteWord);
		SekMapHandler(8, 0x700000, 0x7fffff, MAP_WRITE);
		SekSetWriteByteHandler(8, LK3AltBankWriteByte);
		SekSetWriteWordHandler(8, LK3AltBankWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SDK99) {
		RamMisc->L3AltPDat = 0;
		RamMisc->L3AltPCmd = 0;

		OriginalRom = (UINT8*)BurnMalloc(0x300000);
		memcpy(OriginalRom, RomMain, 0x300000);

		memcpy(RomMain + 0x000000, OriginalRom + 0x000000, 0x300000);
		memcpy(RomMain + 0x300000, OriginalRom + 0x000000, 0x100000);

		SekOpen(0);
		SekMapHandler(7, 0x600000, 0x6fffff, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(7, LK3AltProtReadByte);
		SekSetReadWordHandler(7, LK3AltProtReadWord);
		SekSetWriteByteHandler(7, LK3AltProtWriteByte);
		SekSetWriteWordHandler(7, LK3AltProtWriteWord);
		SekMapHandler(8, 0x700000, 0x7fffff, MAP_WRITE);
		SekSetWriteByteHandler(8, LK3AltBankWriteByte);
		SekSetWriteWordHandler(8, LK3AltBankWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_REDCL_EN) {
		OriginalRom = (UINT8*)BurnMalloc(0x200005);
		memcpy(OriginalRom, RomMain, 0x200005);
		for (UINT32 i = 0; i < RomSize; i++) {
			OriginalRom[i] ^= 0x40;
		}

		memcpy(RomMain + 0x000000, OriginalRom + 0x000004, 0x200000);

		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x400001, MAP_READ);
		SekSetReadByteHandler(7, RedclifProt2ReadByte);
		SekSetReadWordHandler(7, RedclifProt2ReadWord);
		SekMapHandler(8, 0x400004, 0x400005, MAP_READ);
		SekSetReadByteHandler(8, RedclifProtReadByte);
		SekSetReadWordHandler(8, RedclifProtReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_RADICA) {
		OriginalRom = (UINT8*)BurnMalloc(RomSize);
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x000000, OriginalRom + 0x000000, 0x400000);
		memcpy(RomMain + 0x400000, OriginalRom + 0x000000, 0x400000);
		memcpy(RomMain + 0x800000, OriginalRom + 0x000000, 0x400000);

		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa1307f, MAP_READ);
		SekSetReadByteHandler(7, RadicaBankSelectReadByte);
		SekSetReadWordHandler(7, RadicaBankSelectReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_KOF99 ||
		(BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_POKEMON) {
		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa1303f, MAP_READ);
		SekSetReadByteHandler(7, Kof99A13000ReadByte);
		SekSetReadWordHandler(7, Kof99A13000ReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SOULBLAD) {
		SekOpen(0);
		SekMapHandler(7, 0x400002, 0x400007, MAP_READ);
		SekSetReadByteHandler(7, SoulbladReadByte);
		SekSetReadWordHandler(7, SoulbladReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_MJLOVER) {
		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x400001, MAP_READ);
		SekSetReadByteHandler(7, MjloverProt1ReadByte);
		SekSetReadWordHandler(7, MjloverProt1ReadWord);
		SekMapHandler(8, 0x401000, 0x401001, MAP_READ);
		SekSetReadByteHandler(8, MjloverProt2ReadByte);
		SekSetReadWordHandler(8, MjloverProt2ReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SQUIRRELK) {
		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x400007, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(7, SquirrelKingExtraReadByte);
		SekSetReadWordHandler(7, SquirrelKingExtraReadWord);
		SekSetWriteByteHandler(7, SquirrelKingExtraWriteByte);
		SekSetWriteWordHandler(7, SquirrelKingExtraWriteWord);
		SekClose();
		bNoDebug = 1; // Games make a lot of unmapped word-writes
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SMOUSE) {
		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x400007, MAP_READ);
		SekSetReadByteHandler(7, SmouseProtReadByte);
		SekSetReadWordHandler(7, SmouseProtReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SMB) {
		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa13001, MAP_READ);
		SekSetReadByteHandler(7, SmbProtReadByte);
		SekSetReadWordHandler(7, SmbProtReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SMB2) {
		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa13001, MAP_READ);
		SekSetReadByteHandler(7, Smb2ProtReadByte);
		SekSetReadWordHandler(7, Smb2ProtReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_KAIJU) {
		OriginalRom = (UINT8*)BurnMalloc(RomSize);
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x400000, OriginalRom, 0x200000);
		memcpy(RomMain + 0x600000, OriginalRom, 0x200000);
		memcpy(RomMain + 0x000000, OriginalRom, 0x200000);

		SekOpen(0);
		SekMapHandler(7, 0x700000, 0x7fffff, MAP_WRITE);
		SekSetWriteByteHandler(7, KaijuBankWriteByte);
		SekSetWriteWordHandler(7, KaijuBankWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_CHINFIGHT3) {
		OriginalRom = (UINT8*)BurnMalloc(RomSize);
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x400000, OriginalRom + 0x000000, 0x200000);
		memcpy(RomMain + 0x600000, OriginalRom + 0x000000, 0x200000);
		memcpy(RomMain + 0x000000, OriginalRom + 0x000000, 0x200000);

		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x4fffff, MAP_READ);
		SekSetReadByteHandler(7, Chinfi3ProtReadByte);
		SekSetReadWordHandler(7, Chinfi3ProtReadWord);
		SekMapHandler(8, 0x600000, 0x6fffff, MAP_WRITE);
		SekSetWriteByteHandler(8, Chinfi3BankWriteByte);
		SekSetWriteWordHandler(8, Chinfi3BankWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_LIONK2) {
		RamMisc->Lionk2ProtData = 0;
		RamMisc->Lionk2ProtData2 = 0;

		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x400007, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(7, Lionk2ProtReadByte);
		SekSetReadWordHandler(7, Lionk2ProtReadWord);
		SekSetWriteByteHandler(7, Lionk2ProtWriteByte);
		SekSetWriteWordHandler(7, Lionk2ProtWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_BUGSLIFE) {
		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa13001, MAP_READ);
		SekSetReadByteHandler(7, BuglExtraReadByte);
		SekSetReadWordHandler(7, BuglExtraReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_ELFWOR) {
		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x400007, MAP_READ);
		SekSetReadByteHandler(7, Elfwor400000ReadByte);
		SekSetReadWordHandler(7, Elfwor400000ReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_ROCKMANX3) {
		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa13001, MAP_READ);
		SekSetReadByteHandler(7, RockmanX3ExtraReadByte);
		SekSetReadWordHandler(7, RockmanX3ExtraReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SBUBBOB) {
		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x400003, MAP_READ);
		SekSetReadByteHandler(7, SbubExtraReadByte);
		SekSetReadWordHandler(7, SbubExtraReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_KOF98) {
		SekOpen(0);
		SekMapHandler(7, 0x480000, 0x4fffff, MAP_READ);
		SekSetReadByteHandler(7, Kof98ReadByte);
		SekSetReadWordHandler(7, Kof98ReadWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_REALTEC) {
		RamMisc->RealtecBankAddr = 0;
		RamMisc->RealtecBankSize = 0;

		OriginalRom = (UINT8*)BurnMalloc(RomSize);
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x400000, OriginalRom + 0x000000, 0x080000);

		for (INT32 i = 0; i < 0x400000; i += 0x2000) {
			memcpy(RomMain + i, OriginalRom + 0x7e000, 0x2000);
		}

		SekOpen(0);
		SekMapHandler(7, 0x400000, 0x40400f, MAP_WRITE);
		SekSetWriteByteHandler(7, RealtecWriteByte);
		SekSetWriteWordHandler(7, RealtecWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_MC_SUP19IN1) {
		OriginalRom = (UINT8*)BurnMalloc(RomSize);
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x400000, OriginalRom + 0x000000, 0x400000);

		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa13039, MAP_WRITE);
		SekSetWriteByteHandler(7, Sup19in1BankWriteByte);
		SekSetWriteWordHandler(7, Sup19in1BankWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_MC_SUP15IN1) {
		OriginalRom = (UINT8*)BurnMalloc(RomSize);
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x400000, OriginalRom + 0x000000, 0x200000);

		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa13039, MAP_WRITE);
		SekSetWriteByteHandler(7, Sup19in1BankWriteByte);
		SekSetWriteWordHandler(7, Sup19in1BankWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_MC_12IN1) {
		OriginalRom = (UINT8*)BurnMalloc(RomSize * 2); // add a little buffer on the end so memcpy @ the last bank doesn't crash
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x000000, OriginalRom + 0x000000, 0x200000);

		SekOpen(0);
		SekMapHandler(7, 0xa13000, 0xa1303f, MAP_WRITE);
		SekSetWriteByteHandler(7, Mc12in1BankWriteByte);
		SekSetWriteWordHandler(7, Mc12in1BankWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_TOPFIGHTER) {
		OriginalRom = (UINT8*)BurnMalloc(RomSize);
		memcpy(OriginalRom, RomMain, RomSize);

		memcpy(RomMain + 0x000000, OriginalRom + 0x000000, 0x200000);
		memcpy(RomMain + 0x200000, OriginalRom + 0x000000, 0x200000);
		memcpy(RomMain + 0x400000, OriginalRom + 0x000000, 0x200000);
		memcpy(RomMain + 0x600000, OriginalRom + 0x000000, 0x200000);

		SekOpen(0);
		SekMapHandler(7, 0x600000, 0x6fffff, MAP_READ);
		SekSetReadByteHandler(7, TopfigReadByte);
		SekSetReadWordHandler(7, TopfigReadWord);
		SekMapHandler(8, 0x700000, 0x7fffff, MAP_WRITE);
		SekSetWriteByteHandler(8, TopfigWriteByte);
		SekSetWriteWordHandler(8, TopfigWriteWord);
		SekClose();
	}

	switch ((BurnDrvGetHardwareCode() & 0xff)) {
		case HARDWARE_SEGA_MEGADRIVE_FOURWAYPLAY:
			FourWayPlayMode = 1;
			break;
		case HARDWARE_SEGA_MEGADRIVE_TEAMPLAYER:
			TeamPlayerMode = 1;
			break;
		case HARDWARE_SEGA_MEGADRIVE_TEAMPLAYER_PORT2:
			TeamPlayerMode = 2;
			break;
		default:
			TeamPlayerMode = 0;
			FourWayPlayMode = 0;
			break;
	}

	if (TeamPlayerMode) {
		bprintf(0, _T("Game supports Sega TeamPlayer 4x Pad in Port %d.\n"), TeamPlayerMode);
	}

	if (FourWayPlayMode) {
		bprintf(0, _T("Game supports EA 4-WayPlay 4x Pad in Port 1 & 2.\n"));
	}
}

// SRAM and EEPROM Handling

static UINT8 __fastcall MegadriveSRAMReadByte(UINT32 sekAddress)
{
	if (RamMisc->SRamActive) {
		return SRam[(sekAddress - RamMisc->SRamStart) ^ 1];
	} else {
		return RomMain[sekAddress ^ 1];
	}
}

static UINT16 __fastcall MegadriveSRAMReadWord(UINT32 sekAddress)
{
	if (RamMisc->SRamActive) {
		UINT16 *Ram = (UINT16*)SRam;
		return Ram[(sekAddress - RamMisc->SRamStart) >> 1];
	} else {
		UINT16 *Rom = (UINT16*)RomMain;
		return Rom[sekAddress >> 1];
	}
}

static void __fastcall MegadriveSRAMWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (RamMisc->SRamActive) {
		if (!RamMisc->SRamReadOnly) {
			SRam[(sekAddress - RamMisc->SRamStart) ^ 1] = byteValue;
			return;
		}
	}
}

static void __fastcall MegadriveSRAMWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	if (RamMisc->SRamActive) {
		if (!RamMisc->SRamReadOnly) {
			UINT16 *Ram = (UINT16*)SRam;
			Ram[(sekAddress - RamMisc->SRamStart) >> 1] = wordValue;
			return;
		}
	}
}

static void InstallSRAMHandlers(bool MaskAddr)
{
	UINT32 Mask = MaskAddr ? 0x3fffff : 0xffffff;

	memset(SRam, 0xff, MAX_SRAM_SIZE);

	// this breaks "md_thor".  sram is mapped in and out, so this is totally wrong.
	// leaving this in "just incase / for reference" incase I come across a game that needs it.
	//memcpy((UINT8*)MegadriveBackupRam, SRam, RamMisc->SRamEnd - RamMisc->SRamStart + 1);

	SekOpen(0);
	SekMapHandler(6, RamMisc->SRamStart & Mask, RamMisc->SRamEnd & Mask, MAP_READ | MAP_WRITE);
	SekSetReadByteHandler(6, MegadriveSRAMReadByte);
	SekSetReadWordHandler(6, MegadriveSRAMReadWord);
	SekSetWriteByteHandler(6, MegadriveSRAMWriteByte);
	SekSetWriteWordHandler(6, MegadriveSRAMWriteWord);
	SekClose();

	RamMisc->SRamHandlersInstalled = 1;
}

static UINT8 __fastcall Megadrive6658ARegReadByte(UINT32 sekAddress)
{
	if (sekAddress & 1) return RamMisc->SRamActive;

	bprintf(PRINT_NORMAL, _T("Megadrive6658AReg Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall Megadrive6658ARegReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Megadrive6658AReg Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall Megadrive6658ARegWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (sekAddress & 1) {
		if (byteValue == 1) {
			RamMisc->SRamActive = 1;
			return;
		}

		if (byteValue == 0) {
			RamMisc->SRamActive = 0;
			return;
		}
	}

	bprintf(PRINT_NORMAL, _T("6658A Reg write byte  %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall Megadrive6658ARegWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("6658A Reg write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall WboyVEEPROMReadByte(UINT32 sekAddress)
{
	if (sekAddress & 1) return ~RamMisc->I2CMem & 1;

	bprintf(PRINT_NORMAL, _T("WboyVEEPROM Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall WboyVEEPROMReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("WboyVEEPROM Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall WboyVEEPROMWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (sekAddress & 1) {
		RamMisc->I2CClk = (byteValue & 0x0002) >> 1;
		RamMisc->I2CMem = (byteValue & 0x0001);
		return;
	}

	bprintf(PRINT_NORMAL, _T("WboyVEEPROM write byte value %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall WboyVEEPROMWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("WboyVEEPROM write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static UINT8 __fastcall NbajamEEPROMReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Nbajam Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall NbajamEEPROMReadWord(UINT32 /*sekAddress*/)
{
	return RamMisc->I2CMem & 1;
}

static void __fastcall NbajamEEPROMWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	bprintf(PRINT_NORMAL, _T("Nbajam write byte value %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall NbajamEEPROMWriteWord(UINT32 /*sekAddress*/, UINT16 wordValue)
{
	RamMisc->I2CClk = (wordValue & 0x0002) >> 1;
	RamMisc->I2CMem = (wordValue & 0x0001);
}

static UINT8 __fastcall NbajamteEEPROMReadByte(UINT32 sekAddress)
{ // this is enough to get the game booting and working, but with no real serial eeprom handling
	if (sekAddress >= 0x200000 && sekAddress <= 0x200001) {
		if (sekAddress & 1) return RamMisc->I2CMem & 1;
		return 0;
	}

	if (sekAddress < 0x300000) {
		return RomMain[sekAddress^1];
	} else {
		return 0xff;
	}
}

static UINT16 __fastcall NbajamteEEPROMReadWord(UINT32 sekAddress)
{
	if (sekAddress < 0x300000) {
		UINT16 *Rom = (UINT16*)RomMain;
		return Rom[sekAddress >> 1];
	} else {
		return 0xffff;
	}
}

static void __fastcall NbajamteEEPROMWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (sekAddress == 0x200001) {
//		RamMisc->I2CClk = (wordValue & 0x0002) >> 1;
		RamMisc->I2CMem = (byteValue & 0x0001);
		return;
	}
}

static void __fastcall NbajamteEEPROMWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	if (sekAddress == 0x200001) {
		RamMisc->I2CMem = (wordValue & 0x0001);
		return;
	}
}

static UINT8 __fastcall EANhlpaEEPROMReadByte(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("EANhlpa Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall EANhlpaEEPROMReadWord(UINT32 /*sekAddress*/)
{
	return (RamMisc->I2CMem & 1) << 7;
}

static void __fastcall EANhlpaEEPROMWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	bprintf(PRINT_NORMAL, _T("EANhlpa write byte value %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall EANhlpaEEPROMWriteWord(UINT32 /*sekAddress*/, UINT16 wordValue)
{
	RamMisc->I2CClk = ((wordValue & 0x0040) >> 6);
	RamMisc->I2CMem = ((wordValue & 0x0080) >> 7);
}

static UINT8 __fastcall CodemastersEEPROMReadByte(UINT32 sekAddress)
{
	if (sekAddress & 1) return RamMisc->I2CMem & 1;

	bprintf(PRINT_NORMAL, _T("Codemasters Read Byte %x\n"), sekAddress);

	return 0;
}

static UINT16 __fastcall CodemastersEEPROMReadWord(UINT32 sekAddress)
{
	bprintf(PRINT_NORMAL, _T("Codemasters Read Word %x\n"), sekAddress);

	return 0;
}

static void __fastcall CodemastersEEPROMWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (sekAddress & 1) {
		RamMisc->I2CClk = (byteValue & 0x0002) >> 1;
		RamMisc->I2CMem = (byteValue & 0x0001);
		return;
	} else {
		RamMisc->I2CClk = (byteValue & 0x0002) >> 1;
		RamMisc->I2CMem = (byteValue & 0x0001);
		return;
	}

	bprintf(PRINT_NORMAL, _T("Codemasters write byte value %02x to location %08x\n"), byteValue, sekAddress);
}

static void __fastcall CodemastersEEPROMWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	bprintf(PRINT_NORMAL, _T("Codemasters write word value %04x to location %08x\n"), wordValue, sekAddress);
}

static void __fastcall MegadriveSRAMToggleWriteByte(UINT32 sekAddress, UINT8 byteValue)
{
	if (sekAddress == 0xa130f1) {
		RamMisc->SRamReg &= ~(SR_MAPPED | SR_READONLY);
		RamMisc->SRamReg |= byteValue;
		RamMisc->SRamActive = RamMisc->SRamReg & SR_MAPPED;
		RamMisc->SRamReadOnly = RamMisc->SRamReg & SR_READONLY;
		bprintf(0, _T("SRam Status: %S%S\n"), RamMisc->SRamActive ? "Active " : "", RamMisc->SRamReadOnly ? "ReadOnly" : "");
	}
}

static void __fastcall MegadriveSRAMToggleWriteWord(UINT32 sekAddress, UINT16 wordValue)
{
	if (sekAddress == 0xa130f0) {
		MegadriveSRAMToggleWriteByte(sekAddress | 1, wordValue & 0xff);
	}
}

static void MegadriveSetupSRAM()
{
	SRamSize = 0;
	RamMisc->SRamStart = 0;
	RamMisc->SRamEnd = 0;
	RamMisc->SRamDetected = 0;
	RamMisc->SRamHandlersInstalled = 0;
	RamMisc->SRamActive = 0;
	RamMisc->SRamReadOnly = 0;
	RamMisc->SRamHasSerialEEPROM = 0;
	RamMisc->SRamReg = 0;
	MegadriveBackupRam = NULL;

	if ((BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_00400) || (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_00800) || (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_01000) || (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_04000) || (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_10000)) {
		RamMisc->SRamStart = 0x200000;
		if (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_00400) RamMisc->SRamEnd = 0x2003ff;
		if (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_00800) RamMisc->SRamEnd = 0x2007ff;
		if (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_01000) RamMisc->SRamEnd = 0x200fff;
		if (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_04000) RamMisc->SRamEnd = 0x203fff;
		if (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_SRAM_10000) RamMisc->SRamEnd = 0x20ffff;

		bprintf(PRINT_IMPORTANT, _T("SRAM Settings: start %06x - end %06x\n"), RamMisc->SRamStart, RamMisc->SRamEnd);
		RamMisc->SRamDetected = 1;
		MegadriveBackupRam = (UINT16*)RomMain + RamMisc->SRamStart;

		SekOpen(0);
		SekMapHandler(5, 0xa130f0, 0xa130f1, MAP_WRITE);
		SekSetWriteByteHandler(5, MegadriveSRAMToggleWriteByte);
		SekSetWriteWordHandler(5, MegadriveSRAMToggleWriteWord);
		SekClose();

		InstallSRAMHandlers(false);

		if (RomSize <= RamMisc->SRamStart) {
			RamMisc->SRamActive = 1;
		}
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_BEGGAR) {
		RamMisc->SRamStart = 0x400000;
		RamMisc->SRamEnd = 0x40ffff;

		RamMisc->SRamDetected = 1;
		MegadriveBackupRam = (UINT16*)RomMain + RamMisc->SRamStart;

		RamMisc->SRamActive = 1;
		InstallSRAMHandlers(false);
	}

	if (BurnDrvGetHardwareCode() & HARDWARE_SEGA_MEGADRIVE_FRAM_00400) {
		RamMisc->SRamStart = 0x200000;
		RamMisc->SRamEnd = 0x2003ff;

		RamMisc->SRamDetected = 1;
		MegadriveBackupRam = (UINT16*)RomMain + RamMisc->SRamStart;

		SekOpen(0);
		SekMapHandler(5, 0xa130f0, 0xa130f1, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(5, Megadrive6658ARegReadByte);
		SekSetReadWordHandler(5, Megadrive6658ARegReadWord);
		SekSetWriteByteHandler(5, Megadrive6658ARegWriteByte);
		SekSetWriteWordHandler(5, Megadrive6658ARegWriteWord);
		SekClose();

		InstallSRAMHandlers(false);
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_SEGA_EEPROM) {
		RamMisc->SRamHasSerialEEPROM = 1;
		SekOpen(0);
		SekMapHandler(5, 0x200000, 0x200001, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(5, WboyVEEPROMReadByte);
		SekSetReadWordHandler(5, WboyVEEPROMReadWord);
		SekSetWriteByteHandler(5, WboyVEEPROMWriteByte);
		SekSetWriteWordHandler(5, WboyVEEPROMWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_NBA_JAM) {
		RamMisc->SRamHasSerialEEPROM = 1;
		SekOpen(0);
		SekMapHandler(5, 0x200000, 0x200001, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(5, NbajamEEPROMReadByte);
		SekSetReadWordHandler(5, NbajamEEPROMReadWord);
		SekSetWriteByteHandler(5, NbajamEEPROMWriteByte);
		SekSetWriteWordHandler(5, NbajamEEPROMWriteWord);
		SekClose();
	}

	if (((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_NBA_JAM_TE) || ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_NFL_QB_96) || ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_C_SLAM)) {
		RamMisc->SRamHasSerialEEPROM = 1;
		SekOpen(0);
		SekMapHandler(5, 0x200000, 0x200001, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(5, NbajamteEEPROMReadByte);
		SekSetReadWordHandler(5, NbajamteEEPROMReadWord);
		SekSetWriteByteHandler(5, NbajamteEEPROMWriteByte);
		SekSetWriteWordHandler(5, NbajamteEEPROMWriteWord);
		SekClose();
	}

	if ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_EA_NHLPA) {
		RamMisc->SRamHasSerialEEPROM = 1;
		SekOpen(0);
		SekMapHandler(5, 0x200000, 0x200001, MAP_READ | MAP_WRITE);
		SekSetReadByteHandler(5, EANhlpaEEPROMReadByte);
		SekSetReadWordHandler(5, EANhlpaEEPROMReadWord);
		SekSetWriteByteHandler(5, EANhlpaEEPROMWriteByte);
		SekSetWriteWordHandler(5, EANhlpaEEPROMWriteWord);
		SekClose();
	}

	if (((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_CODE_MASTERS) || ((BurnDrvGetHardwareCode() & 0xff) == HARDWARE_SEGA_MEGADRIVE_PCB_CM_JCART_SEPROM)) {
		RamMisc->SRamHasSerialEEPROM = 1;
		SekOpen(0);
		SekMapHandler(5, 0x300000, 0x300001, MAP_WRITE);
		SekSetWriteByteHandler(5, CodemastersEEPROMWriteByte);
		SekSetWriteWordHandler(5, CodemastersEEPROMWriteWord);
		SekMapHandler(6, 0x380000, 0x380001, MAP_READ);
		SekSetReadByteHandler(6, CodemastersEEPROMReadByte);
		SekSetReadWordHandler(6, CodemastersEEPROMReadWord);
		SekClose();
	}

	if (psolarmode) {
		md_eeprom_stm95_init(RomMain); // pier solar
	}

	if (!RamMisc->SRamDetected && !RamMisc->SRamHasSerialEEPROM) {
		// check if cart has battery save
		if (RomMain[0x1b1] == 'R' && RomMain[0x1b0] == 'A') {
			// SRAM info found in header
			RamMisc->SRamStart = (RomMain[0x1b5] << 24 | RomMain[0x1b4] << 16 | RomMain[0x1b7] << 8 | RomMain[0x1b6]);
			RamMisc->SRamEnd = (RomMain[0x1b9] << 24 | RomMain[0x1b8] << 16 | RomMain[0x1bb] << 8 | RomMain[0x1ba]);

			// The 68k only has 24 address bits.
			RamMisc->SRamStart &= 0xffffff;
			RamMisc->SRamEnd &= 0xffffff;

			if ((RamMisc->SRamStart > RamMisc->SRamEnd) || ((RamMisc->SRamEnd - RamMisc->SRamStart) >= 0x10000)) {
				RamMisc->SRamEnd = RamMisc->SRamStart + 0x0FFFF;
			}

			// for some games using serial EEPROM, difference between SRAM end to start is 0 or 1. Currently EEPROM is not emulated.
			if ((RamMisc->SRamEnd - RamMisc->SRamStart) < 2) {
				RamMisc->SRamHasSerialEEPROM = 1;
			} else {
				RamMisc->SRamDetected = 1;
			}
		} else {
			// set default SRAM positions, with size = 64k
			RamMisc->SRamStart = 0x200000;
			RamMisc->SRamEnd = RamMisc->SRamStart + 0xffff;
		}

		if (RamMisc->SRamStart & 1) RamMisc->SRamStart -= 1;

		if (!(RamMisc->SRamEnd & 1)) RamMisc->SRamEnd += 1;

		// calculate backup RAM location
		MegadriveBackupRam = (UINT16*) (RomMain + (RamMisc->SRamStart & 0x3fffff));

		if (RamMisc->SRamDetected) {
			bprintf(PRINT_IMPORTANT, _T("SRAM detected in header: start %06x - end %06x\n"), RamMisc->SRamStart, RamMisc->SRamEnd);
		}

		// Enable SRAM handlers only if the game does not use EEPROM.
		if (!RamMisc->SRamHasSerialEEPROM && !psolarmode /*pier solar*/) {
			// Info from DGen: If SRAM does not overlap main ROM, set it active by default since a few games can't manage to properly switch it on/off.
			if (RomSize <= RamMisc->SRamStart) {
				RamMisc->SRamActive = 1;
			}

			SekOpen(0);
			SekMapHandler(5, 0xa130f0, 0xa130f1, MAP_WRITE);
			SekSetWriteByteHandler(5, MegadriveSRAMToggleWriteByte);
			SekSetWriteWordHandler(5, MegadriveSRAMToggleWriteWord);
			SekClose();

			InstallSRAMHandlers(true);
		}
	}
}

static void sram_patch_megaman()
{
	UINT16 *rom = (UINT16*)RomMain;
	// code to allow use of sram in megaman, which is i2c eeprom(not impl. yet)
	rom[0x0018e/2] = 0x125a;	rom[0x001b2/2] = 0xf820;
	rom[0x001ba/2] = 0x3fff;	rom[0x0036a/2] = 0x4e71;
	rom[0x003a4/2] = 0x4e71;	rom[0x6db4e/2] = 0x4e71;
	rom[0x6db50/2] = 0x4e71;	rom[0x6db5c/2] = 0x40ce;
	rom[0x6db76/2] = 0x0050;	rom[0x6db8c/2] = 0x40ce;
	rom[0x6dba8/2] = 0x003e;	rom[0x6dbb8/2] = 0x4e71;
	rom[0x6dbba/2] = 0x4e71;	rom[0x6dbbc/2] = 0x60fa;
	rom[0x6dbbe/2] = 0x4e71;	rom[0x6dbc0/2] = 0x4e71;
	rom[0x6dbc2/2] = 0x4e71;	rom[0x6dbc4/2] = 0x4e71;
	rom[0x6dbc6/2] = 0x4a41;	rom[0x6dbc8/2] = 0x6606;
	rom[0x6dbca/2] = 0x45f9;	rom[0x6dbce/2] = 0x0101;
	rom[0x6dbd0/2] = 0x1412;	rom[0x6dbd2/2] = 0xe14a;
	rom[0x6dbd4/2] = 0x142a;	rom[0x6dbd6/2] = 0x0002;
	rom[0x6dbd8/2] = 0x45ea;	rom[0x6dbda/2] = 0x0004;
	rom[0x6dbdc/2] = 0x4e75;	rom[0x6dbde/2] = 0x4e71;
	rom[0x6dbe0/2] = 0x4e71;	rom[0x6dbe2/2] = 0x4e71;
	rom[0x6dbe4/2] = 0x4e71;	rom[0x6dbe6/2] = 0x4a41;
	rom[0x6dbe8/2] = 0x6606;	rom[0x6dbea/2] = 0x45f9;
	rom[0x6dbec/2] = 0x0020;	rom[0x6dbee/2] = 0x0101;
	rom[0x6dbf0/2] = 0x1542;	rom[0x6dbf2/2] = 0x0002;
	rom[0x6dbf4/2] = 0xe04a;	rom[0x6dbf6/2] = 0x1482;
	rom[0x6dbf8/2] = 0x45ea;	rom[0x6dbfa/2] = 0x0004;
	rom[0x6dbfc/2] = 0x4e75;	rom[0x6dbfe/2] = 0x4e71;
}

static INT32 __fastcall MegadriveTAScallback(void)
{
	return 0; // disable
}

INT32 MegadriveInit()
{
	Mem = NULL;
	MemIndex();
	INT32 nLen = MemEnd - (UINT8 *)0;
	if ((Mem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
	memset(Mem, 0, nLen);
	MemIndex();

	MegadriveLoadRoms(0);
	if (MegadriveLoadRoms(1)) return 1;

	if (strstr(BurnDrvGetTextA(DRV_NAME), "megaman")) {
		bprintf(0, _T("Megaman SRAM fix activated!\n"));
		sram_patch_megaman(); // after rom-load (must!)
	}

	{
		SekInit(0, 0x68000);										// Allocate 68000
		SekOpen(0);

		// Map 68000 memory:
		SekMapMemory(RomMain,		0x000000, 0x9FFFFF, MAP_ROM);	// 68000 ROM

		// RAM and it's mirrors (Fix Xaio Monv: Magic Girl)
		for (INT32 a = 0xe00000; a < 0x1000000; a += 0x010000) {
			SekMapMemory(Ram68K, a, a + 0xFFFF, MAP_RAM);	        // 68000 RAM
		}

		SekMapHandler(1,			0xC00000, 0xC0001F, MAP_RAM);	// Video Port
		SekMapHandler(2,			0xA00000, 0xA01FFF, MAP_RAM);	// Z80 Ram
		SekMapHandler(3,			0xA02000, 0xA03FFF, MAP_RAM);	// Z80 Ram
		SekMapHandler(4,			0xA10000, 0xA1001F, MAP_RAM);	// I/O

		SekSetReadByteHandler (0, MegadriveReadByte);
		SekSetReadWordHandler (0, MegadriveReadWord);
		SekSetWriteByteHandler(0, MegadriveWriteByte);
		SekSetWriteWordHandler(0, MegadriveWriteWord);

		SekSetReadByteHandler (1, MegadriveVideoReadByte);
		SekSetReadWordHandler (1, MegadriveVideoReadWord);
		SekSetWriteByteHandler(1, MegadriveVideoWriteByte);
		SekSetWriteWordHandler(1, MegadriveVideoWriteWord);

		SekSetReadByteHandler (2, MegadriveZ80RamReadByte);
		SekSetReadWordHandler (2, MegadriveZ80RamReadWord);
		SekSetWriteByteHandler(2, MegadriveZ80RamWriteByte);
		SekSetWriteWordHandler(2, MegadriveZ80RamWriteWord);

		SekSetReadByteHandler (3, MegadriveZ80RamReadByte);
		SekSetReadWordHandler (3, MegadriveZ80RamReadWord);
		SekSetWriteByteHandler(3, MegadriveZ80RamWriteByte);
		SekSetWriteWordHandler(3, MegadriveZ80RamWriteWord);

		SekSetReadByteHandler (4, MegadriveIOReadByte);
		SekSetReadWordHandler (4, MegadriveIOReadWord);
		SekSetWriteByteHandler(4, MegadriveIOWriteByte);
		SekSetWriteWordHandler(4, MegadriveIOWriteWord);

		SekSetIrqCallback( MegadriveIrqCallback );
		SekSetTASCallback(MegadriveTAScallback);
		SekClose();
	}

	{
		ZetInit(0);
		ZetOpen(0);

		ZetMapArea(0x0000, 0x1FFF, 0, RamZ80);
		ZetMapArea(0x0000, 0x1FFF, 1, RamZ80);
		ZetMapArea(0x0000, 0x1FFF, 2, RamZ80);

		ZetMapArea(0x2000, 0x3FFF, 0, RamZ80);
		ZetMapArea(0x2000, 0x3FFF, 1, RamZ80);
		ZetMapArea(0x2000, 0x3FFF, 2, RamZ80);


		ZetSetReadHandler(MegadriveZ80ProgRead);
		ZetSetWriteHandler(MegadriveZ80ProgWrite);
		ZetSetInHandler(MegadriveZ80PortRead);
		ZetSetOutHandler(MegadriveZ80PortWrite);
		ZetClose();
	}

	// OSC_NTSC / 7
	BurnSetRefreshRate(60.0);

	bNoDebug = 0;
	DrvSECAM = 0;
	BurnMD2612Init(1, 0, MegadriveSynchroniseStream, 1);
	BurnMD2612SetRoute(0, BURN_SND_MD2612_MD2612_ROUTE_1, 0.75, BURN_SND_ROUTE_LEFT);
	BurnMD2612SetRoute(0, BURN_SND_MD2612_MD2612_ROUTE_2, 0.75, BURN_SND_ROUTE_RIGHT);

	SN76496Init(0, OSC_NTSC / 15, 0);
	SN76496SetRoute(0, 0.50, BURN_SND_ROUTE_BOTH);

	MegadriveSetupSRAM();
	SetupCustomCartridgeMappers();

	if (MegadriveCallback) MegadriveCallback();

	pBurnDrvPalette = (UINT32*)MegadriveCurPal;

	MegadriveResetDo();

	if (strstr(BurnDrvGetTextA(DRV_NAME), "puggsy")) {
		bprintf(0, _T("Puggsy protection fix activated!\n"));
		RamMisc->SRamActive = 0;
	}

	if (strstr(BurnDrvGetTextA(DRV_NAME), "forgottn")) {
		bprintf(0, _T("Forced 3-button mode for Forgotten Worlds!\n"));
		bForce3Button = 1;
	}

	return 0;
}

INT32 MegadriveExit()
{
	SekExit();
	ZetExit();

	BurnMD2612Exit();
	SN76496Exit();

	if (Mem) {
		BurnFree(Mem);
		Mem = NULL;
	}

	if (OriginalRom) {
		BurnFree(OriginalRom);
		OriginalRom = NULL;
	}

	MegadriveCallback = NULL;
	RomNoByteswap = 0;
	MegadriveReset = 0;
	RomSize = 0;
	RomNum = 0;
	SRamSize = 0;
	Scanline = 0;
	Z80HasBus = 0;
	MegadriveZ80Reset = 0;
	Hardware = 0;
	DrvSECAM = 0;
	HighCol = NULL;
	bNoDebug = 0;
	bForce3Button = 0;
	TeamPlayerMode = 0;
	FourWayPlayMode = 0;

	psolarmode = 0;

	return 0;
}

//---------------------------------------------------------------
// Megadrive Draw
//---------------------------------------------------------------

static INT32 TileNorm(INT32 sx,INT32 addr,INT32 pal)
{
	UINT8 *pd = HighCol+sx;
	UINT32 pack=0;
	UINT32 t=0;

	pack = BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid + addr)); // Get 8 pixels
	if (pack) {
		t=pack&0x0000f000; if (t) pd[0]=(UINT8)(pal|(t>>12));
		t=pack&0x00000f00; if (t) pd[1]=(UINT8)(pal|(t>> 8));
		t=pack&0x000000f0; if (t) pd[2]=(UINT8)(pal|(t>> 4));
		t=pack&0x0000000f; if (t) pd[3]=(UINT8)(pal|(t    ));
		t=pack&0xf0000000; if (t) pd[4]=(UINT8)(pal|(t>>28));
		t=pack&0x0f000000; if (t) pd[5]=(UINT8)(pal|(t>>24));
		t=pack&0x00f00000; if (t) pd[6]=(UINT8)(pal|(t>>20));
		t=pack&0x000f0000; if (t) pd[7]=(UINT8)(pal|(t>>16));
		return 0;
	}
	return 1; // Tile blank
}

static INT32 TileFlip(INT32 sx,INT32 addr,INT32 pal)
{
	UINT8 *pd = HighCol+sx;
	UINT32 pack=0;
	UINT32 t=0;

	pack = BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid + addr)); // Get 8 pixels
	if (pack) {
		t=pack&0x000f0000; if (t) pd[0]=(UINT8)(pal|(t>>16));
		t=pack&0x00f00000; if (t) pd[1]=(UINT8)(pal|(t>>20));
		t=pack&0x0f000000; if (t) pd[2]=(UINT8)(pal|(t>>24));
		t=pack&0xf0000000; if (t) pd[3]=(UINT8)(pal|(t>>28));
		t=pack&0x0000000f; if (t) pd[4]=(UINT8)(pal|(t    ));
		t=pack&0x000000f0; if (t) pd[5]=(UINT8)(pal|(t>> 4));
		t=pack&0x00000f00; if (t) pd[6]=(UINT8)(pal|(t>> 8));
		t=pack&0x0000f000; if (t) pd[7]=(UINT8)(pal|(t>>12));
		return 0;
	}
	return 1; // Tile blank
}

// tile renderers for hacky operator sprite support
#define sh_pix(x) \
  if(!t); \
  else if(t==0xe) pd[x]=(UINT8)((pd[x]&0x3f)|0x80); /* hilight */ \
  else if(t==0xf) pd[x]=(UINT8)((pd[x]&0x3f)|0xc0); /* shadow  */ \
  else pd[x]=(UINT8)(pal|t);

static INT32 TileNormSH(INT32 sx,INT32 addr,INT32 pal)
{
	UINT32 pack=0; UINT32 t=0;
	UINT8 *pd = HighCol+sx;

	pack=BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid+addr)); // Get 8 pixels
	if (pack) {
		t=(pack&0x0000f000)>>12; sh_pix(0);
		t=(pack&0x00000f00)>> 8; sh_pix(1);
		t=(pack&0x000000f0)>> 4; sh_pix(2);
		t=(pack&0x0000000f)    ; sh_pix(3);
		t=(pack&0xf0000000)>>28; sh_pix(4);
		t=(pack&0x0f000000)>>24; sh_pix(5);
		t=(pack&0x00f00000)>>20; sh_pix(6);
		t=(pack&0x000f0000)>>16; sh_pix(7);
		return 0;
	}
	return 1; // Tile blank
}

static INT32 TileFlipSH(INT32 sx,INT32 addr,INT32 pal)
{
	UINT32 pack=0; UINT32 t=0;
	UINT8 *pd = HighCol+sx;

	pack=BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid+addr)); // Get 8 pixels
	if (pack) {
		t=(pack&0x000f0000)>>16; sh_pix(0);
		t=(pack&0x00f00000)>>20; sh_pix(1);
		t=(pack&0x0f000000)>>24; sh_pix(2);
		t=(pack&0xf0000000)>>28; sh_pix(3);
		t=(pack&0x0000000f)    ; sh_pix(4);
		t=(pack&0x000000f0)>> 4; sh_pix(5);
		t=(pack&0x00000f00)>> 8; sh_pix(6);
		t=(pack&0x0000f000)>>12; sh_pix(7);
		return 0;
	}
	return 1; // Tile blank
}

static INT32 TileNormZ(INT32 sx,INT32 addr,INT32 pal,INT32 zval)
{
	UINT32 pack=0;
	UINT32 t=0;
	UINT8 *pd = HighCol+sx;
	INT8 *zb = HighSprZ+sx;
	INT32 collision = 0, zb_s;

	pack=BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid+addr)); // Get 8 pixels
	if (pack) {
		t=pack&0x0000f000; if(t) { zb_s=zb[0]; if(zb_s) collision=1; if(zval>zb_s) { pd[0]=(UINT8)(pal|(t>>12)); zb[0]=(INT8)zval; } }
		t=pack&0x00000f00; if(t) { zb_s=zb[1]; if(zb_s) collision=1; if(zval>zb_s) { pd[1]=(UINT8)(pal|(t>> 8)); zb[1]=(INT8)zval; } }
		t=pack&0x000000f0; if(t) { zb_s=zb[2]; if(zb_s) collision=1; if(zval>zb_s) { pd[2]=(UINT8)(pal|(t>> 4)); zb[2]=(INT8)zval; } }
		t=pack&0x0000000f; if(t) { zb_s=zb[3]; if(zb_s) collision=1; if(zval>zb_s) { pd[3]=(UINT8)(pal|(t    )); zb[3]=(INT8)zval; } }
		t=pack&0xf0000000; if(t) { zb_s=zb[4]; if(zb_s) collision=1; if(zval>zb_s) { pd[4]=(UINT8)(pal|(t>>28)); zb[4]=(INT8)zval; } }
		t=pack&0x0f000000; if(t) { zb_s=zb[5]; if(zb_s) collision=1; if(zval>zb_s) { pd[5]=(UINT8)(pal|(t>>24)); zb[5]=(INT8)zval; } }
		t=pack&0x00f00000; if(t) { zb_s=zb[6]; if(zb_s) collision=1; if(zval>zb_s) { pd[6]=(UINT8)(pal|(t>>20)); zb[6]=(INT8)zval; } }
		t=pack&0x000f0000; if(t) { zb_s=zb[7]; if(zb_s) collision=1; if(zval>zb_s) { pd[7]=(UINT8)(pal|(t>>16)); zb[7]=(INT8)zval; } }
		if(collision) RamVReg->status |= 0x20;
		return 0;
	}
	return 1; // Tile blank
}

static INT32 TileFlipZ(INT32 sx,INT32 addr,INT32 pal,INT32 zval)
{
	UINT32 pack=0;
	UINT32 t=0;
	UINT8 *pd = HighCol+sx;
	INT8 *zb = HighSprZ+sx;
	INT32 collision = 0, zb_s;

	pack=BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid+addr)); // Get 8 pixels
	if (pack) {
		t=pack&0x000f0000; if(t) { zb_s=zb[0]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[0]=(UINT8)(pal|(t>>16)); zb[0]=(INT8)zval; } }
		t=pack&0x00f00000; if(t) { zb_s=zb[1]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[1]=(UINT8)(pal|(t>>20)); zb[1]=(INT8)zval; } }
		t=pack&0x0f000000; if(t) { zb_s=zb[2]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[2]=(UINT8)(pal|(t>>24)); zb[2]=(INT8)zval; } }
		t=pack&0xf0000000; if(t) { zb_s=zb[3]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[3]=(UINT8)(pal|(t>>28)); zb[3]=(INT8)zval; } }
		t=pack&0x0000000f; if(t) { zb_s=zb[4]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[4]=(UINT8)(pal|(t    )); zb[4]=(INT8)zval; } }
		t=pack&0x000000f0; if(t) { zb_s=zb[5]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[5]=(UINT8)(pal|(t>> 4)); zb[5]=(INT8)zval; } }
		t=pack&0x00000f00; if(t) { zb_s=zb[6]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[6]=(UINT8)(pal|(t>> 8)); zb[6]=(INT8)zval; } }
		t=pack&0x0000f000; if(t) { zb_s=zb[7]&0x1f; if(zb_s) collision=1; if(zval>zb_s) { pd[7]=(UINT8)(pal|(t>>12)); zb[7]=(INT8)zval; } }
		if(collision) RamVReg->status |= 0x20;
		return 0;
 	}
	return 1; // Tile blank
}


#define sh_pixZ(x) \
  if(t) { \
    if(zb[x]) collision=1; \
    if(zval>zb[x]) { \
      if     (t==0xe) { pd[x]=(UINT8)((pd[x]&0x3f)|0x80); /* hilight */ } \
      else if(t==0xf) { pd[x]=(UINT8)((pd[x]&0x3f)|0xc0); /* shadow  */ } \
      else            { zb[x]=(INT8)zval; pd[x]=(UINT8)(pal|t); } \
    } \
  }

static INT32 TileNormZSH(INT32 sx,INT32 addr,INT32 pal,INT32 zval)
{
	UINT32 pack=0;
	UINT32 t=0;
	UINT8 *pd = HighCol+sx;
	INT8 *zb = HighSprZ+sx;
	INT32 collision = 0;

	pack=BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid+addr)); // Get 8 pixels
	if (pack) {
		t=(pack&0x0000f000)>>12; sh_pixZ(0);
		t=(pack&0x00000f00)>> 8; sh_pixZ(1);
		t=(pack&0x000000f0)>> 4; sh_pixZ(2);
		t=(pack&0x0000000f)    ; sh_pixZ(3);
		t=(pack&0xf0000000)>>28; sh_pixZ(4);
		t=(pack&0x0f000000)>>24; sh_pixZ(5);
		t=(pack&0x00f00000)>>20; sh_pixZ(6);
		t=(pack&0x000f0000)>>16; sh_pixZ(7);
		if(collision) RamVReg->status |= 0x20;
		return 0;
	}
	return 1; // Tile blank
}

static INT32 TileFlipZSH(INT32 sx,INT32 addr,INT32 pal,INT32 zval)
{
	UINT32 pack=0;
	UINT32 t=0;
	UINT8 *pd = HighCol+sx;
	INT8 *zb = HighSprZ+sx;
	INT32 collision = 0;

	pack=BURN_ENDIAN_SWAP_INT32(*(UINT32 *)(RamVid+addr)); // Get 8 pixels
	if (pack) {
		t=(pack&0x000f0000)>>16; sh_pixZ(0);
		t=(pack&0x00f00000)>>20; sh_pixZ(1);
		t=(pack&0x0f000000)>>24; sh_pixZ(2);
		t=(pack&0xf0000000)>>28; sh_pixZ(3);
		t=(pack&0x0000000f)    ; sh_pixZ(4);
		t=(pack&0x000000f0)>> 4; sh_pixZ(5);
		t=(pack&0x00000f00)>> 8; sh_pixZ(6);
		t=(pack&0x0000f000)>>12; sh_pixZ(7);
		if(collision) RamVReg->status |= 0x20;
		return 0;
	}
	return 1; // Tile blank
}

static void DrawStrip(struct TileStrip *ts, INT32 sh)
{
	INT32 tilex=0,dx=0,ty=0,code=0,addr=0,cells;
	INT32 oldcode=-1,blank=-1; // The tile we know is blank
	INT32 pal=0;

	// Draw tiles across screen:
	tilex = (-ts->hscroll)>>3;
	ty = (ts->line&7)<<1; // Y-Offset into tile
	dx = ((ts->hscroll-1)&7)+1;
	cells = ts->cells;
	if(dx != 8) cells++; // have hscroll, need to draw 1 cell more

	for (; cells; dx+=8,tilex++,cells--) {
		INT32 zero=0;

		code=BURN_ENDIAN_SWAP_INT16(RamVid[ts->nametab + (tilex&ts->xmask)]);
		if (code==blank) continue;
		if (code>>15) { // high priority tile
			INT32 cval = code | (dx<<16) | (ty<<25);
			if(code&0x1000) cval^=7<<26;
			*ts->hc++ = cval; // cache it
			continue;
		}

		if (code!=oldcode) {
			oldcode = code;
			// Get tile address/2:
			addr=(code&0x7ff)<<4;
			addr+=ty;
			if (code&0x1000) addr^=0xe; // Y-flip
			pal=((code>>9)&0x30)|(sh<<6);
		}

		if (code&0x0800) zero=TileFlip(dx,addr,pal);
		else             zero=TileNorm(dx,addr,pal);

		if (zero) blank=code; // We know this tile is blank now
	}

	// terminate the cache list
	*ts->hc = 0;
}

static void DrawStripVSRam(struct TileStrip *ts, INT32 plane, INT32 sh)
{
	INT32 tilex=0,dx=0,ty=0,code=0,addr=0,cell=0,nametabadd=0;
	INT32 oldcode=-1,blank=-1; // The tile we know is blank
	INT32 pal=0,scan=Scanline;

	// Draw tiles across screen:
	tilex=(-ts->hscroll)>>3;
	dx=((ts->hscroll-1)&7)+1;

	if (ts->hscroll & 0x0f) {
		int adj = ((ts->hscroll ^ dx) >> 3) & 1;
		cell -= adj + 1;
		ts->cells -= adj;
	}

	for (; cell < ts->cells; dx+=8,tilex++,cell++) {
		INT32 zero=0;

		//if((cell&1)==0)
		{
			INT32 line,vscroll;
			vscroll = BURN_ENDIAN_SWAP_INT16(RamSVid[plane+(cell&~1)]);

			// Find the line in the name table
			line = (vscroll+scan)&ts->line&0xffff;	// ts->line is really ymask ..
			nametabadd = (line>>3)<<(ts->line>>24);	// .. and shift[width]
			ty = (line&7)<<1; 						// Y-Offset into tile
		}

		code = BURN_ENDIAN_SWAP_INT16(RamVid[ts->nametab + nametabadd + (tilex&ts->xmask)]);
		if (code==blank) continue;
		if (code>>15) { // high priority tile
			INT32 cval = code | (dx<<16) | (ty<<25);
			if(code&0x1000) cval^=7<<26;
			*ts->hc++ = cval; // cache it
			continue;
		}

		if (code!=oldcode) {
			oldcode = code;
			// Get tile address/2:
			addr=(code&0x7ff)<<4;
			if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip
			pal=((code>>9)&0x30)|(sh<<6);
		}

		if (code&0x0800) zero=TileFlip(dx,addr,pal);
		else             zero=TileNorm(dx,addr,pal);

		if (zero) blank=code; // We know this tile is blank now
	}

	// terminate the cache list
	*ts->hc = 0;
}

static void DrawStripInterlace(struct TileStrip *ts)
{
	INT32 tilex=0,dx=0,ty=0,code=0,addr=0,cells;
	INT32 oldcode=-1,blank=-1; // The tile we know is blank
	INT32 pal=0;

	// Draw tiles across screen:
	tilex=(-ts->hscroll)>>3;
	ty=(ts->line&15)<<1; // Y-Offset into tile
	dx=((ts->hscroll-1)&7)+1;
	cells = ts->cells;
	if(dx != 8) cells++; // have hscroll, need to draw 1 cell more

	for (; cells; dx+=8,tilex++,cells--) {
		INT32 zero=0;

		code=BURN_ENDIAN_SWAP_INT16(RamVid[ts->nametab+(tilex&ts->xmask)]);
		if (code==blank) continue;
		if (code>>15) { // high priority tile
			INT32 cval = (code&0xfc00) | (dx<<16) | (ty<<25);
			cval |= (code&0x3ff)<<1;
			if(code&0x1000) cval^=0xf<<26;
			*ts->hc++ = cval; // cache it
			continue;
		}

		if (code!=oldcode) {
			oldcode = code;
			// Get tile address/2:
			addr=(code&0x7ff)<<5;
			if (code&0x1000) addr+=30-ty; else addr+=ty; // Y-flip
			pal=((code>>9)&0x30);
		}

		if (code&0x0800) zero=TileFlip(dx,addr,pal);
		else             zero=TileNorm(dx,addr,pal);

		if (zero) blank=code; // We know this tile is blank now
	}

	// terminate the cache list
	*ts->hc = 0;
}

static void DrawLayer(INT32 plane, INT32 *hcache, INT32 maxcells, INT32 sh)
{
	const INT8 shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps (2 is invalid)
	struct TileStrip ts;
	INT32 width, height, ymask;
	INT32 vscroll, htab;

	ts.hc = hcache;
	ts.cells = maxcells;

	// Work out the TileStrip to draw

	// Work out the name table size: 32 64 or 128 tiles (0-3)
	width  = RamVReg->reg[16];
	height = (width>>4)&3;
	width &= 3;

	ts.xmask=(1<<shift[width])-1; // X Mask in tiles (0x1f-0x7f)
	ymask=(height<<8)|0xff;       // Y Mask in pixels
	//if(width == 1)   ymask&=0x1ff;
	//else if(width>1) ymask =0x0ff;
	switch (width) {
		case 1: ymask &= 0x1ff; break;
		case 2: ymask =  0x007; break;
		case 3: ymask =  0x0ff; break;
	}

	// Find name table:
	if (plane==0) ts.nametab=(RamVReg->reg[2] & 0x38)<< 9; // A
	else          ts.nametab=(RamVReg->reg[4] & 0x07)<<12; // B

	htab = RamVReg->reg[13] << 9; // Horizontal scroll table address
	if ( RamVReg->reg[11] & 2)     htab += Scanline<<1; // Offset by line
	if ((RamVReg->reg[11] & 1)==0) htab &= ~0xf; // Offset by tile
	htab += plane; // A or B

	// Get horizontal scroll value, will be masked later
	ts.hscroll = BURN_ENDIAN_SWAP_INT16(RamVid[htab & 0x7fff]) & 0x3ff;

	if((RamVReg->reg[12]&6) == 6) {
		// interlace mode 2
		vscroll = BURN_ENDIAN_SWAP_INT16(RamSVid[plane]); // Get vertical scroll value

		// Find the line in the name table
		ts.line=(vscroll+(Scanline<<1))&((ymask<<1)|1);
		ts.nametab+=(ts.line>>4)<<shift[width];

		if (nBurnLayer & 1) DrawStripInterlace(&ts);
	} else if( RamVReg->reg[11]&4) {
		// we have 2-cell column based vscroll
		// luckily this doesn't happen too often
		ts.line = ymask | (shift[width]<<24); // save some stuff instead of line
		if (nBurnLayer & 2) DrawStripVSRam(&ts, plane, sh);
	} else {
		vscroll = BURN_ENDIAN_SWAP_INT16(RamSVid[plane]); // Get vertical scroll value

		// Find the line in the name table
		ts.line = (vscroll+Scanline)&ymask;
		ts.nametab += (ts.line>>3)<<shift[width];

		if (nBurnLayer & 4) DrawStrip(&ts, sh);
	}
}

static void DrawWindow(INT32 tstart, INT32 tend, INT32 prio, INT32 sh)
{
	INT32 tilex=0, ty=0, nametab, code=0;
	INT32 blank = -1; // The tile we know is blank

	if (!(nSpriteEnable&16) && prio == 0) return;
	if (!(nSpriteEnable&32) && prio == 1) return;

	// Find name table line:
	if (RamVReg->reg[12] & 1) {
		nametab  = (RamVReg->reg[3] & 0x3c)<<9;
		nametab += (Scanline>>3)<<6;	// 40-cell mode
	} else {
		nametab  = (RamVReg->reg[3] & 0x3e)<<9;
		nametab += (Scanline>>3)<<5;	// 32-cell mode
	}

	tilex = tstart<<1;
	tend <<= 1;

	ty = (Scanline & 7)<<1; // Y-Offset into tile

	if(!(rendstatus & 2)) {
		// check the first tile code
		code = BURN_ENDIAN_SWAP_INT16(RamVid[nametab + tilex]);
		// if the whole window uses same priority (what is often the case), we may be able to skip this field
		if((code>>15) != prio) return;
	}

	// Draw tiles across screen:
	for (; tilex <= tend; tilex++) {
		INT32 addr=0, zero=0, pal;

		code = BURN_ENDIAN_SWAP_INT16(RamVid[nametab + tilex]);
		//if(code==blank) continue; // this breaks issdx/dinho98 / causes in-game dark tile "overlay" bug
		if((code>>15) != prio) {
			rendstatus |= 2;
			continue;
		}

		pal=((code>>9)&0x30);

		if(sh) {
			INT32 tmp, *zb = (INT32 *)(HighCol+8+(tilex<<3));
			if(prio) {
				tmp = *zb;
				if(!(tmp&0x00000080)) tmp&=~0x000000c0;
				if(!(tmp&0x00008000)) tmp&=~0x0000c000;
				if(!(tmp&0x00800000)) tmp&=~0x00c00000;
				if(!(tmp&0x80000000)) tmp&=~0xc0000000;
				*zb++=tmp; tmp = *zb;
				if(!(tmp&0x00000080)) tmp&=~0x000000c0;
				if(!(tmp&0x00008000)) tmp&=~0x0000c000;
				if(!(tmp&0x00800000)) tmp&=~0x00c00000;
				if(!(tmp&0x80000000)) tmp&=~0xc0000000;
				*zb++=tmp;
			} else {
				pal |= 0x40;
			}
		}

		// Get tile address/2:
		addr = (code&0x7ff)<<4;
		if (code&0x1000) addr += 14-ty; else addr += ty; // Y-flip

		if (code&0x0800) zero = TileFlip(8+(tilex<<3),addr,pal);
		else             zero = TileNorm(8+(tilex<<3),addr,pal);

		if (zero) blank = code; // We know this tile is blank now
	}
	// terminate the cache list
	//*hcache = 0;
}

static void DrawTilesFromCache(INT32 *hc, INT32 sh)
{
	INT32 code, addr, zero, dx;
	INT32 pal;
	INT16 blank=-1; // The tile we know is blank

	// *ts->hc++ = code | (dx<<16) | (ty<<25); // cache it

	while((code = *hc++)) {
		if(!sh && (INT16)code == blank) continue;

		// Get tile address/2:
		addr=(code&0x7ff)<<4;
		addr+=(UINT32)code>>25; // y offset into tile
		dx=(code>>16)&0x1ff;
		if(sh) {
			UINT8 *zb = HighCol+dx;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
			if(!(*zb&0x80)) *zb&=0x3f;
			zb++;
		}

		pal=((code>>9)&0x30);

		if (code&0x0800) zero=TileFlip(dx,addr,pal);
		else             zero=TileNorm(dx,addr,pal);

		if(zero) blank=(INT16)code;
	}
}

// Index + 0  :    hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
// Index + 4  :    xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8

static void DrawSprite(INT32 *sprite, INT32 **hc, INT32 sh)
{
	INT32 width=0,height=0;
	INT32 row=0,code=0;
	INT32 pal;
	INT32 tile=0,delta=0;
	INT32 sx, sy;
	INT32 (*fTileFunc)(INT32 sx,INT32 addr,INT32 pal);

	// parse the sprite data
	sy=sprite[0];
	code=sprite[1];
	sx=code>>16;		// X
	width=sy>>28;
	height=(sy>>24)&7;	// Width and height in tiles
	sy=(sy<<16)>>16;	// Y

	row=Scanline-sy;	// Row of the sprite we are on

	if (code&0x1000) row=(height<<3)-1-row; // Flip Y

	tile=code&0x7ff;	// Tile number
	tile+=row>>3;		// Tile number increases going down
	delta=height;		// Delta to increase tile by going right
	if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X

	tile<<=4; tile+=(row&7)<<1; // Tile address

	if(code&0x8000) { // high priority - cache it
		*(*hc)++ = (tile<<16)|((code&0x0800)<<5)|((sx<<6)&0x0000ffc0)|((code>>9)&0x30)|((sprite[0]>>16)&0xf);
	} else {
		delta<<=4; // Delta of address
		pal=((code>>9)&0x30)|(sh<<6);

		if(sh && (code&0x6000) == 0x6000) {
			if(code&0x0800) fTileFunc=TileFlipSH;
			else            fTileFunc=TileNormSH;
		} else {
			if(code&0x0800) fTileFunc=TileFlip;
			else            fTileFunc=TileNorm;
		}

		for (; width; width--,sx+=8,tile+=delta) {
			if(sx<=0)   continue;
			if(sx>=328) break; // Offscreen

			tile&=0x7fff; // Clip tile address
			fTileFunc(sx,tile,pal);
		}
	}
}

// Index + 0  :    hhhhvvvv s---hhvv yyyyyyyy yyyyyyyy // s: skip flag, h: horiz. size
// Index + 4  :    xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8

static void DrawSpriteZ(INT32 pack, INT32 pack2, INT32 shpri, INT32 sprio)
{
	INT32 width=0,height=0;
	INT32 row=0;
	INT32 pal;
	INT32 tile=0,delta=0;
	INT32 sx, sy;
	INT32 (*fTileFunc)(INT32 sx,INT32 addr,INT32 pal,INT32 zval);

	// parse the sprite data
	sx    =  pack2>>16;			// X
	sy    = (pack <<16)>>16;	// Y
	width =  pack >>28;
	height= (pack >>24)&7;		// Width and height in tiles

	row = Scanline-sy; 			// Row of the sprite we are on

	if (pack2&0x1000) row=(height<<3)-1-row; // Flip Y

	tile = pack2&0x7ff; 		// Tile number
	tile+= row>>3;				// Tile number increases going down
	delta=height;				// Delta to increase tile by going right
	if (pack2&0x0800) { 		// Flip X
		tile += delta*(width-1);
		delta = -delta;
	}

	tile<<=4;
	tile+=(row&7)<<1; // Tile address
	delta<<=4; // Delta of address
	pal=((pack2>>9)&0x30);
	if((shpri&1)&&!(shpri&2)) pal|=0x40;

	shpri&=1;
	if((pack2&0x6000) != 0x6000) shpri = 0;
	shpri |= (pack2&0x0800)>>10;
	switch(shpri) {
	default:
	case 0: fTileFunc=TileNormZ;   break;
	case 1: fTileFunc=TileNormZSH; break;
	case 2: fTileFunc=TileFlipZ;   break;
	case 3: fTileFunc=TileFlipZSH; break;
	}

	for (; width; width--,sx+=8,tile+=delta) {
		if(sx<=0)   continue;
		if(sx>=328) break; // Offscreen

		tile&=0x7fff; // Clip tile address
		fTileFunc(sx,tile,pal,sprio);
	}
}


static void DrawSpriteInterlace(UINT32 *sprite)
{
	INT32 width=0,height=0;
	INT32 row=0,code=0;
	INT32 pal;
	INT32 tile=0,delta=0;
	INT32 sx, sy;

	// parse the sprite data
	sy=sprite[0];
	height=sy>>24;
	sy=(sy&0x3ff)-0x100; // Y
	width=(height>>2)&3; height&=3;
	width++; height++; // Width and height in tiles

	row=(Scanline<<1)-sy; // Row of the sprite we are on

	code=sprite[1];
	sx=((code>>16)&0x1ff)-0x78; // X

	if (code&0x1000) row^=(16<<height)-1; // Flip Y

	tile=code&0x3ff; // Tile number
	tile+=row>>4; // Tile number increases going down
	delta=height; // Delta to increase tile by going right
	if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X

	tile<<=5; tile+=(row&15)<<1; // Tile address

	delta<<=5; // Delta of address
	pal=((code>>9)&0x30); // Get palette pointer

	for (; width; width--,sx+=8,tile+=delta) {
		if(sx<=0)   continue;
		if(sx>=328) break; // Offscreen

		tile&=0x7fff; // Clip tile address
		if (code&0x0800) TileFlip(sx,tile,pal);
		else             TileNorm(sx,tile,pal);
	}
}


static void DrawAllSpritesInterlace(INT32 pri, INT32 maxwidth)
{
	INT32 i,u,table,link=0,sline=Scanline<<1;
	UINT32 *sprites[80]; // Sprite index

	table = RamVReg->reg[5]&0x7f;
	if (RamVReg->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode
	table<<=8; // Get sprite table address/2

	for (i=u=0; u < 80 && i < 21; u++) {
		UINT32 *sprite;
		INT32 code, sx, sy, height;

		sprite=(UINT32 *)(RamVid+((table+(link<<2))&0x7ffc)); // Find sprite

		// get sprite info
		code = BURN_ENDIAN_SWAP_INT32(sprite[0]);
		sx = BURN_ENDIAN_SWAP_INT32(sprite[1]);
		if(((sx>>15)&1) != pri) goto nextsprite; // wrong priority sprite

		// check if it is on this line
		sy = (code&0x3ff)-0x100;
		height = (((code>>24)&3)+1)<<4;
		if(sline < sy || sline >= sy+height) goto nextsprite; // no

		// check if sprite is not hidden offscreen
		sx = (sx>>16)&0x1ff;
		sx -= 0x78; // Get X coordinate + 8
		if(sx <= -8*3 || sx >= maxwidth) goto nextsprite;

		// sprite is good, save it's pointer
		sprites[i++]=sprite;

		nextsprite:
		// Find next sprite
		link=(code>>16)&0x7f;
		if(!link) break; // End of sprites
	}

	// Go through sprites backwards:
	for (i-- ;i>=0; i--)
		DrawSpriteInterlace(sprites[i]);
}

static void DrawSpritesFromCache(INT32 *hc, INT32 sh)
{
	INT32 code, tile, sx, delta, width;
	INT32 pal;
	INT32 (*fTileFunc)(INT32 sx,INT32 addr,INT32 pal);

	// *(*hc)++ = (tile<<16)|((code&0x0800)<<5)|((sx<<6)&0x0000ffc0)|((code>>9)&0x30)|((sprite[0]>>24)&0xf);

	while((code=*hc++)) {
		pal=(code&0x30);
		delta=code&0xf;
		width=delta>>2; delta&=3;
		width++; delta++; // Width and height in tiles
		if (code&0x10000) delta=-delta; // Flip X
		delta<<=4;
		tile=((UINT32)code>>17)<<1;
		sx=(code<<16)>>22; // sx can be negative (start offscreen), so sign extend

		if(sh && pal == 0x30) { //
			if(code&0x10000) fTileFunc=TileFlipSH;
			else             fTileFunc=TileNormSH;
		} else {
			if(code&0x10000) fTileFunc=TileFlip;
			else             fTileFunc=TileNorm;
		}

		for (; width; width--,sx+=8,tile+=delta) {
			if(sx<=0)   continue;
			if(sx>=328) break; // Offscreen

			tile&=0x7fff; // Clip tile address
			fTileFunc(sx,tile,pal);
		}
	}
}

// Index + 0  :    ----hhvv -lllllll -------y yyyyyyyy
// Index + 4  :    -------x xxxxxxxx pccvhnnn nnnnnnnn
// v
// Index + 0  :    hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
// Index + 4  :    xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8

static void OPTIMIZE_ATTR PrepareSprites(INT32 full)
{
	INT32 u=0,link=0,sblocks=0;
	INT32 table=0;
	INT32 *pd = HighPreSpr;

	table=RamVReg->reg[5]&0x7f;
	if (RamVReg->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode
	table<<=8; // Get sprite table address/2

	if (!full) {
		INT32 pack;
		// updates: tilecode, sx
		for (u=0; u < 80 && (pack = *pd); u++, pd+=2) {
			UINT32 *sprite;
			INT32 code, code2, sx, sy, skip=0;

			sprite=(UINT32 *)(RamVid+((table+(link<<2))&0x7ffc)); // Find sprite

			// parse sprite info
			code  = BURN_ENDIAN_SWAP_INT32(sprite[0]);
			code2 = BURN_ENDIAN_SWAP_INT32(sprite[1]);
			code2 &= ~0xfe000000;
			code2 -=  0x00780000; // Get X coordinate + 8 in upper 16 bits
			sx = code2>>16;

			if((sx <= 8-((pack>>28)<<3) && sx >= -0x76) || sx >= 328) skip=1<<23;
			else if ((sy = (pack<<16)>>16) < 240 && sy > -32) {
				INT32 sbl = (2<<(pack>>28))-1;
				sblocks |= sbl<<(sy>>3);
			}

			*pd = (pack&~(1<<23))|skip;
			*(pd+1) = code2;

			// Find next sprite
			link=(code>>16)&0x7f;
			if(!link) break; // End of sprites
		}
		SpriteBlocks |= sblocks;
	} else {
		for (; u < 80; u++) {
			UINT32 *sprite;
			INT32 code, code2, sx, sy, hv, height, width, skip=0, sx_min;

			sprite=(UINT32 *)(RamVid+((table+(link<<2))&0x7ffc)); // Find sprite

			// parse sprite info
			code = BURN_ENDIAN_SWAP_INT32(sprite[0]);
			sy = (code&0x1ff)-0x80;
			hv = (code>>24)&0xf;
			height = (hv&3)+1;

			if(sy > 240 || sy + (height<<3) <= 0) skip|=1<<22;

			width  = (hv>>2)+1;
			code2 = BURN_ENDIAN_SWAP_INT32(sprite[1]);
			sx = (code2>>16)&0x1ff;
			sx -= 0x78; // Get X coordinate + 8
			sx_min = 8-(width<<3);

			if((sx <= sx_min && sx >= -0x76) || sx >= 328) skip|=1<<23;
			else if (sx > sx_min && !skip) {
				INT32 sbl = (2<<height)-1;
				INT32 shi = sy>>3;
				if(shi < 0) shi=0; // negative sy
				sblocks |= sbl<<shi;
			}

			*pd++ = (width<<28)|(height<<24)|skip|(hv<<16)|((UINT16)sy);
			*pd++ = (sx<<16)|((UINT16)code2);

			// Find next sprite
			link=(code>>16)&0x7f;
			if(!link) break; // End of sprites
		}
		SpriteBlocks = sblocks;
		*pd = 0; // terminate
	}
}

static void DrawAllSprites(INT32 *hcache, INT32 maxwidth, INT32 prio, INT32 sh)
{
	INT32 i,u,n;
	INT32 sx1seen=0; // sprite with x coord 1 or 0 seen
	INT32 ntiles = 0; // tile counter for sprite limit emulation
	INT32 *sprites[40]; // Sprites to draw in fast mode
	INT32 *ps, pack, rs = rendstatus, scan=Scanline;

	if(rs&8) {
		DrawAllSpritesInterlace(prio, maxwidth);
		return;
	}
/*	if(rs&0x11) {
		//dprintf("PrepareSprites(%i) [%i]", (rs>>4)&1, scan);
		PrepareSprites(rs&0x10);
		rendstatus=rs&~0x11;
	}*/
	if (!(SpriteBlocks & (1<<(scan>>3)))) return;

	if(((rs&4)||sh)&&prio==0)
		memset(HighSprZ, 0, 328);
	if(!(rs&4)&&prio) {
		if(hcache[0]) DrawSpritesFromCache(hcache, sh);
		return;
	}

	ps = HighPreSpr;

	// Index + 0  :    hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size
	// Index + 4  :    xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8

	for(i=u=n=0; (pack = *ps) && n < 20; ps+=2, u++) {
		INT32 sx, sy, row, pack2;

		if(pack & 0x00400000) continue;

		// get sprite info
		pack2 = *(ps+1);
		sx =  pack2>>16;
		sy = (pack <<16)>>16;
		row = scan-sy;

		//dprintf("x: %i y: %i %ix%i", sx, sy, (pack>>28)<<3, (pack>>21)&0x38);

		if(sx == -0x77) sx1seen |= 1; // for masking mode 2

		// check if it is on this line
		if(row < 0 || row >= ((pack>>21)&0x38)) continue; // no
		n++; // number of sprites on this line (both visible and hidden, max is 20) [broken]

		// sprite limit
		ntiles += pack>>28;
		if(ntiles > 40) break;

		if(pack & 0x00800000) continue;

		// masking sprite?
		if(sx == -0x78) {
			if(!(sx1seen&1) || sx1seen==3) {
				break; // this sprite is not drawn and remaining sprites are masked
			}
			if((sx1seen>>8) == 0) sx1seen=(i+1)<<8;
			continue;
		}
		else if(sx == -0x77) {
			// masking mode2 (Outrun, Galaxy Force II, Shadow of the beast)
			if(sx1seen>>8) {
				i=(sx1seen>>8)-1;
				break;
			} // seen both 0 and 1
			sx1seen |= 2;
			continue;
		}

		// accurate sprites
		//dprintf("P:%i",((sx>>15)&1));
		if(rs&4) {
			// might need to skip this sprite
			if((pack2&0x8000) ^ (prio<<15)) continue;
			DrawSpriteZ(pack,pack2,sh|(prio<<1),(INT8)(0x1f-n));
			continue;
		}

		// sprite is good, save it's pointer
		sprites[i++]=ps;
	}

	// Go through sprites backwards:
	if(!(rs&4)) {
		for (i--; i>=0; i--)
			DrawSprite(sprites[i],&hcache,sh);

		// terminate cache list
		*hcache = 0;
	}
}


static void BackFill(INT32 reg7, INT32 sh)
{
	// Start with a blank scanline (background colour):
	UINT32 *pd = (UINT32 *)(HighCol+8);
	UINT32 *end= (UINT32 *)(HighCol+8+320);
	UINT32 back = reg7 & 0x3f;
	back |= sh<<6;
	back |= back<<8;
	back |= back<<16;
	do { pd[0]=pd[1]=pd[2]=pd[3]=back; pd+=4; } while (pd < end);
}


static INT32 DrawDisplay(INT32 sh)
{
	INT32 maxw, maxcells;
	INT32 win=0, edge=0, hvwind=0;

	if(rendstatus&0x11) { // 0x01 sprites moved, 0x10: sprites dirty
		//dprintf("PrepareSprites(%i) [%i]", (rs>>4)&1, scan);
		PrepareSprites(rendstatus&0x10);
		rendstatus=rendstatus&~0x11;
	}

	if(RamVReg->reg[12] & 1) {
		maxw = 328; maxcells = 40;
	} else {
		maxw = 264; maxcells = 32;
	}

	// Find out if the window is on this line:
	win = RamVReg->reg[0x12];
	edge = (win & 0x1f)<<3;

  	if (win&0x80) { if (Scanline>=edge) hvwind=1; }
	else          { if (Scanline< edge) hvwind=1; }

	if(!hvwind) { // we might have a vertical window here
		win = RamVReg->reg[0x11];
		edge = win&0x1f;
		if(win&0x80) {
			if(!edge) hvwind=1;
			else if(edge < (maxcells>>1)) hvwind=2;
		} else {
			if(!edge);
			else if(edge < (maxcells>>1)) hvwind=2;
			else hvwind=1;
		}
	}

	DrawLayer(1, HighCacheB, maxcells, sh);
	if(hvwind == 1)
		DrawWindow(0, maxcells>>1, 0, sh); // HighCacheAW
	else if(hvwind == 2) {
		// ahh, we have vertical window
		DrawLayer(0, HighCacheA, (win&0x80) ? edge<<1 : maxcells, sh);
		DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh); // HighCacheW
	} else
		DrawLayer(0, HighCacheA, maxcells, sh);
	if (nSpriteEnable & 1) DrawAllSprites(HighCacheS, maxw, 0, sh);

	if(HighCacheB[0])
		DrawTilesFromCache(HighCacheB, sh);
	if(hvwind == 1)
		DrawWindow(0, maxcells>>1, 1, sh);
	else if(hvwind == 2) {
		if(HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh);
		DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh);
	} else
		if(HighCacheA[0]) DrawTilesFromCache(HighCacheA, sh);
	if (nSpriteEnable & 2) DrawAllSprites(HighCacheS, maxw, 1, sh);

	return 0;
}

static void PicoFrameStart()
{
	// prepare to do this frame
	rendstatus = 0x80 >> 5;							// accurate sprites
	RamVReg->status &= ~0x0020;                     // mask collision bit
	if((RamVReg->reg[12]&6) == 6) rendstatus |= 8;	// interlace mode
	Scanline = 0;
	BlankedLine = 0;

	INT32 offset = 0;
	if (!(RamVReg->reg[1] & 8)) offset = 8;
	HighCol = HighColFull + ( (offset + Scanline) * (8 + 320 + 8) );  // the FIRST line.

	PrepareSprites(1);
}

static INT32 PicoLine(INT32 /*scan*/)
{
	INT32 sh = (RamVReg->reg[0xC] & 8)>>3; // shadow/hilight?

	BackFill(RamVReg->reg[7], sh);

	if (BlankedLine && Scanline > 0)  // blank last line stuff
	{
		INT32 offset = 0;
		if (!(RamVReg->reg[1] & 8)) offset = 8;

		{ // copy blanked line to previous line
			UINT16 *pDest = LineBuf + ((Scanline-1) * 320);
			UINT8 *pSrc = HighColFull + (Scanline + offset)*(8+320+8) + 8;

			for (INT32 i = 0; i < 320; i++)
				pDest[i] = MegadriveCurPal[pSrc[i]];

		}
	}
	BlankedLine = 0;

	if (RamVReg->reg[1] & 0x40)
		DrawDisplay(sh);

	{
		INT32 offset = 0;
		if (!(RamVReg->reg[1] & 8)) offset = 8;
		HighCol = HighColFull + ( (offset + Scanline + 1) * (8 + 320 + 8) ); // Set-up pointer to next line to be rendered to (see: PicoFrameStart();)

		{ // copy current line to linebuf, for mid-screen palette changes (referred to as SONIC rendering mode, for water & etc.)
			UINT16 *pDest = LineBuf + (Scanline * 320);
			UINT8 *pSrc = HighColFull + (Scanline + offset)*(8+320+8) + 8;

			for (INT32 i = 0; i < 320; i++)
				pDest[i] = MegadriveCurPal[pSrc[i]];

		}
	}

	return 0;
}

INT32 MegadriveDraw()
{
	if (bMegadriveRecalcPalette) {
	    for (INT32 i=0; i< 0x40; i++)
			CalcCol(i, BURN_ENDIAN_SWAP_INT16(RamPal[i]));
		bMegadriveRecalcPalette = 0;
	}

	UINT16 *pDest = (UINT16 *)pBurnDraw;

	if ((RamVReg->reg[12]&1) || !(MegadriveDIP[1] & 0x03)) {

		for (INT32 j=0; j < 224; j++) {
			UINT16 *pSrc = LineBuf + (j * 320);
			for (INT32 i = 0; i < 320; i++)
				pDest[i] = pSrc[i];
			pDest += 320;
		}

	} else {

		if (( MegadriveDIP[1] & 0x03 ) == 0x01 ) {
			// Center
			pDest += 32;
			for (INT32 j = 0; j < 224; j++) {
				UINT16 *pSrc = LineBuf + (j * 320);

				memset((UINT8 *)pDest -  32*2, 0, 64);

				for (INT32 i = 0; i < 256; i++)
					pDest[i] = pSrc[i];

				memset((UINT8 *)pDest + 256*2, 0, 64);

				pDest += 320;
			}
		} else {
			// Zoom
			for (INT32 j = 0; j < 224; j++) {
				UINT16 *pSrc = LineBuf + (j * 320);
				UINT32 delta = 0;
				for (INT32 i = 0; i < 320; i++) {
					pDest[i] = pSrc[delta >> 16];
					delta += 0xCCCC;
				}
				pDest += 320;
			}
		}

	}

	return 0;
}

#define CYCLES_M68K_LINE     488 // suitable for both PAL/NTSC
#define CYCLES_M68K_VINT_LAG  68
#define CYCLES_M68K_ASD      148

INT32 OPTIMIZE_ATTR MegadriveFrame()
{
	if (MegadriveReset) {
		MegadriveResetDo();
		MegadriveReset = 0;
		return 0xdead; // prevent crash because of a call to Reinitialise() in MegadriveResetDo();
	}

	JoyPad->pad[0] = JoyPad->pad[1] = JoyPad->pad[2] = JoyPad->pad[3] = JoyPad->pad[4] = 0;
	for (INT32 i = 0; i < 12; i++) {
		JoyPad->pad[0] |= (MegadriveJoy1[i] & 1) << i;
		JoyPad->pad[1] |= (MegadriveJoy2[i] & 1) << i;
		JoyPad->pad[2] |= (MegadriveJoy3[i] & 1) << i;
		JoyPad->pad[3] |= (MegadriveJoy4[i] & 1) << i;
		JoyPad->pad[4] |= (MegadriveJoy5[i] & 1) << i;
	}

	SekCyclesNewFrame(); // for sound sync

	SekOpen(0);
	ZetOpen(0);

	PicoFrameStart();

	INT32 lines, lines_vis = 224, line_sample;
	INT32 hint = RamVReg->reg[10]; // Hint counter
	INT32 vcnt_wrap = 0;
	INT32 zirq_skipped = 0;
#ifdef CYCDBUG
	INT32 burny = 0;
#endif
	INT32 nSoundBufferPos = 0;

	if (Hardware & 0x40) { // PAL
		lines  = 312;
		line_sample = 68;
		if (RamVReg->reg[1]&8) lines_vis = 240;
	} else { // NTSC
		lines  = 262;
		line_sample = 93;
	}

	RamVReg->status &= ~0x88; // clear V-Int, come out of vblank
	RamVReg->v_counter = 0;

	SekRunM68k(CYCLES_M68K_ASD);

	for (INT32 y=0; y<lines; y++) {

		Scanline = y;

		if (y < lines_vis) {
			// VDP FIFO
			RamVReg->lwrite_cnt -= 12;
			if (RamVReg->lwrite_cnt <= 0) {
				RamVReg->lwrite_cnt=0;
				RamVReg->status|=0x200;
			}
			RamVReg->v_counter = y;
			if ((RamVReg->reg[12]&6) == 6) { // interlace mode 2
				RamVReg->v_counter <<= 1;
				RamVReg->v_counter |= RamVReg->v_counter >> 8;
				RamVReg->v_counter &= 0xff;
			}
		} else if (y == lines_vis) {
			vcnt_wrap = (Hardware & 0x40) ? 0x103 : 0xEB; // based on Gens, TODO: verify
			// V-int line (224 or 240)
			RamVReg->v_counter = 0xe0; // bad for 240 mode
			if ((RamVReg->reg[12]&6) == 6) RamVReg->v_counter = 0xc1;
			// VDP FIFO
			RamVReg->lwrite_cnt = 0;
			RamVReg->status |= 0x200;

		} else if (y > lines_vis) {
			RamVReg->v_counter = y;
			if (y >= vcnt_wrap)
				RamVReg->v_counter -= (Hardware & 0x40) ? 56 : 6;
			if ((RamVReg->reg[12]&6) == 6)
				RamVReg->v_counter = (RamVReg->v_counter << 1) | 1;
			RamVReg->v_counter &= 0xff;
		}

		if (!bForce3Button) {
			// pad delay (for 6 button pads)
			if(JoyPad->padDelay[0]++ > 25) JoyPad->padTHPhase[0] = 0;
			if(JoyPad->padDelay[1]++ > 25) JoyPad->padTHPhase[1] = 0;

			if (FourWayPlayMode) {
				if(JoyPad->padDelay[2]++ > 25) JoyPad->padTHPhase[2] = 0; // fourwayplay
				if(JoyPad->padDelay[3]++ > 25) JoyPad->padTHPhase[3] = 0; // "
			}
		}

		// H-Interrupts:
		if((y <= lines_vis) && (--hint < 0)) { // y <= lines_vis: Comix Zone, Golden Axe
			hint = RamVReg->reg[10]; // Reload H-Int counter
			RamVReg->pending_ints |= 0x10;
			if (RamVReg->reg[0] & 0x10) {
				//bprintf(0, _T("h-int @ %d. "), SekCyclesDoneFrame());
				SekSetIRQLine(4, CPU_IRQSTATUS_ACK);
			}
		}

		// V-Interrupt:
		if (y == lines_vis) {
			RamVReg->status |= 0x08; // V-Int
			RamVReg->pending_ints |= 0x20;

			line_base_cycles = SekCyclesDone();
			// there must be a gap between H and V ints, also after vblank bit set (Mazin Saga, Bram Stoker's Dracula)
#ifdef CYCDBUG
			burny = DMABURN();
			SekCyclesBurn(burny);
			if (burny) {bprintf(0, _T("[%d] v-burny %d, cyclesdone %d. "), Scanline, burny, SekCyclesLine()); }
#else
			SekCyclesBurn(DMABURN());
#endif
			SekRunM68k(CYCLES_M68K_VINT_LAG);

			if(RamVReg->reg[1] & 0x20) {
				//bprintf(0, _T("v-int @ %d. "), SekCyclesDoneFrame());
				SekSetIRQLine(6, CPU_IRQSTATUS_ACK);
			}
			//RamVReg->status |= 0x80; // VBL (some games wont boot without this, Mega-lo-Mania is one of them)
		}

		// decide if we draw this line
		if ((!(RamVReg->reg[1]&8) && y<=224) || ((RamVReg->reg[1]&8) && y<240))
				PicoLine(y);

		if (Z80HasBus && !MegadriveZ80Reset) {
			z80CyclesSync(1);

			if (y == line_sample || (y == lines_vis && zirq_skipped)) {
				ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD);
				zirq_skipped = 0;
			}
		} else {
			if (y == line_sample) {
				zirq_skipped = 1; // if the irq gets skipped, try again @ vbl
			}
			z80CyclesSync(0);
		}

		// Run scanline
		if (y == lines_vis) {
			SekRunM68k(CYCLES_M68K_LINE - CYCLES_M68K_VINT_LAG - CYCLES_M68K_ASD);
		} else {
			line_base_cycles = SekCyclesDone();
#ifdef CYCDBUG
			burny = DMABURN();
			SekCyclesBurn(burny);
			if (burny) {bprintf(0, _T("[%d] burny %d, cyclesdone %d. "), Scanline, burny, SekCyclesLine()); }
#else
			SekCyclesBurn(DMABURN());
#endif
			SekRunM68k(CYCLES_M68K_LINE);
		}

		z80CyclesSync(Z80HasBus && !MegadriveZ80Reset);

#ifdef CYCDBUG
		if (burny)
			bprintf(0, _T("line cycles[%d]: %d."), Scanline, SekCyclesLine());
#endif
		// Afterburner II uses the PSG as a dac, this requires that we update the PSG often. (every other line)
		if (pBurnSoundOut && y&1) {
			INT32 nSegmentLength = nBurnSoundLen / (lines / 2);
			INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
			SN76496Update(0, pSoundBuf, nSegmentLength);
			nSoundBufferPos += nSegmentLength;
		}

	}

	if (pBurnDraw) MegadriveDraw();

	if (Z80HasBus && !MegadriveZ80Reset) {
		z80CyclesSync(1);
	}

	// Make sure the buffer is entirely filled.
	if (pBurnSoundOut) {
		INT32 nSegmentLength = nBurnSoundLen - nSoundBufferPos;
		INT16* pSoundBuf = pBurnSoundOut + (nSoundBufferPos << 1);
		if (nSegmentLength) {
			SN76496Update(0, pSoundBuf, nSegmentLength);
		}
		BurnMD2612Update(pBurnSoundOut, nBurnSoundLen);
	}

	SekClose();
	ZetClose();

	return 0;
}

INT32 MegadriveScan(INT32 nAction, INT32 *pnMin)
{
	if (pnMin) {						// Return minimum compatible version
		*pnMin = 0x029738;
	}

	if (nAction & ACB_VOLATILE) {		// Scan volatile ram
		struct BurnArea ba;
		memset(&ba, 0, sizeof(ba));
		ba.Data		= RamStart;
		ba.nLen		= RamEnd - RamStart;
		ba.szName	= "RAM";
		BurnAcb(&ba);

		memset(&ba, 0, sizeof(ba));
		ba.Data		= RamMisc;
		ba.nLen		= sizeof(struct PicoMisc);
		ba.szName	= "RAMMisc";
		BurnAcb(&ba);

		SekScan(nAction);
		ZetScan(nAction);
		BurnMD2612Scan(nAction, pnMin);
		SN76496Scan(nAction, pnMin);

		SCAN_VAR(Scanline);
		SCAN_VAR(Z80HasBus);
		SCAN_VAR(MegadriveZ80Reset);
		SCAN_VAR(SpriteBlocks);
		SCAN_VAR(rendstatus);
		SCAN_VAR(Z80BankPartial);
		SCAN_VAR(Z80BankPos);
		SCAN_VAR(SekCycleCnt);
		SCAN_VAR(SekCycleAim);
		SCAN_VAR(dma_xfers);

		SCAN_VAR(z80_cycle_cnt);
		SCAN_VAR(z80_cycle_aim);
		SCAN_VAR(last_z80_sync);

		BurnRandomScan(nAction);
	}

	if (nAction & ACB_NVRAM && RamMisc->SRamDetected) {
		struct BurnArea ba;
		memset(&ba, 0, sizeof(ba));
		ba.Data		= SRam;
		ba.nLen		= MAX_SRAM_SIZE;
		ba.nAddress	= 0;
		ba.szName	= "NV RAM";
		BurnAcb(&ba);
	}

	if (psolarmode) // pier solar
	{
		md_eeprom_stm95_scan(nAction);
	}

	return 0;
}
