/***************************************************************************

Knuckle Joe - (c) 1985 Seibu Kaihatsu ( Taito License )

driver by Ernesto Corvi

Notes:
This board seems to be an Irem design.
The sound hardware is modified the 6803-based one used by the classic Irem
games. There's only one AY 3-8910 chip and no MSM5205. There are also two
SN76489 controlled directly by main(!) cpu, and used only for in-game music.
The video hardware is pretty much like Irem games too. The only
strange thing is that the screen is flipped vertically.

TODO:
- sprite vs. sprite priority especially on ground level

Updates:
- proper sound hw emulation (TS 070308)
- you can't play anymore after you die (clock speed too low, check XTAL)
- scrolling in bike levels (scroll register overflow)
- sprites disappearing at left screen edge (bad clipping)
- artifacts in stage 3 and others(clear sprite mem at bank switch?)
(081503AT)

***************************************************************************/

#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/m6800/m6800.h"
#include "sound/ay8910.h"
#include "sound/sn76496.h"
#include "includes/kncljoe.h"


static WRITE8_HANDLER( sound_cmd_w )
{
	kncljoe_state *state = (kncljoe_state *)space->machine->driver_data;

	if ((data & 0x80) == 0)
		soundlatch_w(space, 0, data & 0x7f);
	else
		cpu_set_input_line(state->soundcpu, 0, ASSERT_LINE);
}


static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xbfff) AM_ROM
	AM_RANGE(0xc000, 0xcfff) AM_RAM_WRITE(kncljoe_videoram_w) AM_BASE_MEMBER(kncljoe_state, videoram)
	AM_RANGE(0xd000, 0xd001) AM_WRITE(kncljoe_scroll_w) AM_BASE_MEMBER(kncljoe_state, scrollregs)
	AM_RANGE(0xd800, 0xd800) AM_READ_PORT("SYSTEM")
	AM_RANGE(0xd801, 0xd801) AM_READ_PORT("P1")
	AM_RANGE(0xd802, 0xd802) AM_READ_PORT("P2")
	AM_RANGE(0xd803, 0xd803) AM_READ_PORT("DSWA")
	AM_RANGE(0xd804, 0xd804) AM_READ_PORT("DSWB")
	AM_RANGE(0xd800, 0xd800) AM_WRITE(sound_cmd_w)
	AM_RANGE(0xd801, 0xd801) AM_WRITE(kncljoe_control_w)
	AM_RANGE(0xd802, 0xd802) AM_DEVWRITE("sn1", sn76496_w)
	AM_RANGE(0xd803, 0xd803) AM_DEVWRITE("sn2", sn76496_w)
	AM_RANGE(0xd807, 0xd807) AM_READNOP		/* unknown read */
	AM_RANGE(0xd817, 0xd817) AM_READNOP		/* unknown read */
	AM_RANGE(0xe800, 0xefff) AM_RAM AM_BASE_SIZE_MEMBER(kncljoe_state, spriteram, spriteram_size)
	AM_RANGE(0xf000, 0xffff) AM_RAM
ADDRESS_MAP_END

static WRITE8_DEVICE_HANDLER( m6803_port1_w )
{
	kncljoe_state *state = (kncljoe_state *)device->machine->driver_data;
	state->port1 = data;
}

static WRITE8_DEVICE_HANDLER( m6803_port2_w )
{
	kncljoe_state *state = (kncljoe_state *)device->machine->driver_data;

	/* write latch */
	if ((state->port2 & 0x01) && !(data & 0x01))
	{
		/* control or data port? */
		if (state->port2 & 0x08)
			ay8910_data_address_w(device, state->port2 >> 2, state->port1);
	}
	state->port2 = data;
}

static READ8_DEVICE_HANDLER( m6803_port1_r )
{
	kncljoe_state *state = (kncljoe_state *)device->machine->driver_data;

	if (state->port2 & 0x08)
		return ay8910_r(device, 0);
	return 0xff;
}

static READ8_DEVICE_HANDLER( m6803_port2_r )
{
	return 0;
}

static WRITE8_HANDLER( sound_irq_ack_w )
{
	kncljoe_state *state = (kncljoe_state *)space->machine->driver_data;
	cpu_set_input_line(state->soundcpu, 0, CLEAR_LINE);
}

static WRITE8_DEVICE_HANDLER(unused_w)
{
	//unused - no MSM on the pcb
}

static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0x7fff)
	AM_RANGE(0x0000, 0x0fff) AM_WRITENOP
	AM_RANGE(0x1000, 0x1fff) AM_WRITE(sound_irq_ack_w)
	AM_RANGE(0x2000, 0x7fff) AM_ROM
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_portmap, ADDRESS_SPACE_IO, 8 )
	AM_RANGE(M6803_PORT1, M6803_PORT1) AM_DEVREADWRITE("aysnd", m6803_port1_r, m6803_port1_w)
	AM_RANGE(M6803_PORT2, M6803_PORT2) AM_DEVREADWRITE("aysnd", m6803_port2_r, m6803_port2_w)
ADDRESS_MAP_END


/******************************************************************************/

static INPUT_PORTS_START( kncljoe )
	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("P1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("P2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_5C ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x18, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x20, 0x20, "Infinite Energy (Cheat)")
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Free Play (Not Working)")	// Not working due to code at 0x296f
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START("DSWB")
	PORT_DIPNAME( 0x01, 0x01, "Unused SW B-0" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x04, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "10k and every 20k" )
	PORT_DIPSETTING(    0x10, "20k and every 40k" )
	PORT_DIPSETTING(    0x08, "30k and every 60k" )
	PORT_DIPSETTING(    0x00, "40k and every 80k" )
	PORT_DIPNAME( 0x60, 0x60, "Difficulty?" )			// Stored at 0xf018
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8
};

static const gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,3),
	3,
	{ RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
	{ 0, 1, 2, 3, 4, 5, 6, 7,
			8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
	32*8
};

static GFXDECODE_START( kncljoe )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,   0x00, 16 )	/* colors 0x00-0x7f direct mapped */
	GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x80, 16 )	/* colors 0x80-0x8f with lookup table */
	GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x80, 16 )
GFXDECODE_END

static const ay8910_interface ay8910_config =
{
	AY8910_LEGACY_OUTPUT,
	AY8910_DEFAULT_LOADS,
	DEVCB_MEMORY_HANDLER("soundcpu", PROGRAM, soundlatch_r),
	DEVCB_NULL,
	DEVCB_NULL,
	DEVCB_HANDLER(unused_w)
};

static INTERRUPT_GEN (sound_nmi)
{
	cpu_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
}

static MACHINE_START( kncljoe )
{
	kncljoe_state *state = (kncljoe_state *)machine->driver_data;

	state->soundcpu = machine->device("soundcpu");

	state_save_register_global(machine, state->port1);
	state_save_register_global(machine, state->port2);
	state_save_register_global(machine, state->tile_bank);
	state_save_register_global(machine, state->sprite_bank);
	state_save_register_global(machine, state->flipscreen);
}

static MACHINE_RESET( kncljoe )
{
	kncljoe_state *state = (kncljoe_state *)machine->driver_data;

	state->port1 = 0;
	state->port2 = 0;
	state->tile_bank = 0;
	state->sprite_bank = 0;
	state->flipscreen = 0;
}

static MACHINE_DRIVER_START( kncljoe )

	/* driver data */
	MDRV_DRIVER_DATA(kncljoe_state)

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", Z80, XTAL_6MHz)  /* verified on pcb */
	MDRV_CPU_PROGRAM_MAP(main_map)
	MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)

	MDRV_CPU_ADD("soundcpu", M6803, XTAL_3_579545MHz) /* verified on pcb */
	MDRV_CPU_PROGRAM_MAP(sound_map)
	MDRV_CPU_IO_MAP(sound_portmap)
	MDRV_CPU_PERIODIC_INT(sound_nmi, (double)3970) //measured 3.970 kHz

	MDRV_MACHINE_START(kncljoe)
	MDRV_MACHINE_RESET(kncljoe)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)

	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(1500))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 0*8, 32*8-1)

	MDRV_GFXDECODE(kncljoe)
	MDRV_PALETTE_LENGTH(16*8+16*8)

	MDRV_PALETTE_INIT(kncljoe)
	MDRV_VIDEO_START(kncljoe)
	MDRV_VIDEO_UPDATE(kncljoe)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD("aysnd", AY8910, XTAL_3_579545MHz/4) /* verified on pcb */
	MDRV_SOUND_CONFIG(ay8910_config)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)

	MDRV_SOUND_ADD("sn1", SN76489, XTAL_3_579545MHz) /* verified on pcb */
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)

	MDRV_SOUND_ADD("sn2", SN76489, XTAL_3_579545MHz) /* verified on pcb */
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MACHINE_DRIVER_END



ROM_START( kncljoe )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "kj-1.bin", 0x0000, 0x4000, CRC(4e4f5ff2) SHA1(7d889aa4f4138f01014c1dda391f82396074cfab) )
	ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) )
	ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) )

	ROM_REGION( 0x8000, "soundcpu", 0 )  /* 64k for audio code */
	ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) )

	ROM_REGION( 0xc000, "gfx1", 0 )	/* tiles */
	ROM_LOAD( "kj-10.bin", 0x0000,  0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) )
	ROM_LOAD( "kj-11.bin", 0x4000,  0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) )
	ROM_LOAD( "kj-12.bin", 0x8000,  0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) )

	ROM_REGION( 0x18000, "gfx2", 0 )	/* sprites */
	ROM_LOAD( "kj-4.bin", 0x00000,  0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) )
	ROM_LOAD( "kj-6.bin", 0x08000,  0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) )
	ROM_LOAD( "kj-5.bin", 0x10000,  0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) )

	ROM_REGION( 0xc000, "gfx3", 0 )	/* sprites */
	ROM_LOAD( "kj-7.bin", 0x0000,   0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) )
	ROM_LOAD( "kj-9.bin", 0x4000,   0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) )
	ROM_LOAD( "kj-8.bin", 0x8000,   0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) )

	ROM_REGION( 0x420, "proms", 0 )
	ROM_LOAD( "kjclr1.bin",  0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */
	ROM_LOAD( "kjclr2.bin",  0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */
	ROM_LOAD( "kjclr3.bin",  0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */
	ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */
	ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */
ROM_END

ROM_START( kncljoea )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "kj01.bin", 0x0000, 0x4000, CRC(f251019e) SHA1(a7ca2fae57ce698ec19e118e967c74eb92341803) )
	ROM_LOAD( "kj-2.bin", 0x4000, 0x4000, CRC(cb11514b) SHA1(c75d4019d1617493ff074ce8187a81ad70d9b60c) )
	ROM_LOAD( "kj-3.bin", 0x8000, 0x4000, CRC(0f50697b) SHA1(412c6aba270824299ca2a74e9bea42b83e69797b) )

	ROM_REGION( 0x8000, "soundcpu", 0 )  /* 64k for audio code */
	ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) )

	ROM_REGION( 0xc000, "gfx1", 0 )	/* tiles */
	ROM_LOAD( "kj-10.bin", 0x0000,  0x4000, CRC(74d3ba33) SHA1(c7887d690cb7f7a7b24d59d490ffc088fb6cc49c) )
	ROM_LOAD( "kj-11.bin", 0x4000,  0x4000, CRC(8ea01455) SHA1(b4b42fe373a1019b4f2a4b763a8a7219a5c9987e) )
	ROM_LOAD( "kj-12.bin", 0x8000,  0x4000, CRC(33367c41) SHA1(e6c56bcad008f3af4bc0f7d7afe8e23c8eb9d943) )

	ROM_REGION( 0x18000, "gfx2", 0 )	/* sprites */
	ROM_LOAD( "kj-4.bin", 0x00000,  0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) )
	ROM_LOAD( "kj-6.bin", 0x08000,  0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) )
	ROM_LOAD( "kj-5.bin", 0x10000,  0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) )

	ROM_REGION( 0xc000, "gfx3", 0 )	/* sprites */
	ROM_LOAD( "kj-7.bin", 0x0000,   0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) )
	ROM_LOAD( "kj-9.bin", 0x4000,   0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) )
	ROM_LOAD( "kj-8.bin", 0x8000,   0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) )

	ROM_REGION( 0x420, "proms", 0 )
	ROM_LOAD( "kjclr1.bin",  0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */
	ROM_LOAD( "kjclr2.bin",  0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */
	ROM_LOAD( "kjclr3.bin",  0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */
	ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */
	ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */
ROM_END

ROM_START( bcrusher )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "bcrush1.bin", 0x0000, 0x4000, CRC(e8979196) SHA1(f1aff40e645760c786510c77a4841acb782ba157) )
	ROM_LOAD( "bcrush2.bin", 0x4000, 0x4000, CRC(1be4c731) SHA1(11f3a33263d66172902dfb6f3fe2d0ab5cad38d7) )
	ROM_LOAD( "bcrush3.bin", 0x8000, 0x4000, CRC(0772d993) SHA1(430f0319bd4765add2f1ee197e7217fdf9ae79c8) )

	ROM_REGION( 0x8000, "soundcpu", 0 )  /* 64k for audio code */
	ROM_LOAD( "kj-13.bin",0x6000, 0x2000, CRC(0a0be3f5) SHA1(00be47fc76500843b6f5de63622edb1748ef5f7d) )

	ROM_REGION( 0xc000, "gfx1", 0 )	/* tiles */
	ROM_LOAD( "bcrush10.bin", 0x0000,  0x4000, CRC(a62f4572) SHA1(4e38e175e25a955e5f83cac8c935163e2e861e94) )
	ROM_LOAD( "bcrush11.bin", 0x4000,  0x4000, CRC(79cc5644) SHA1(bc356065a2475d0e0921fc5c84fa46f6629caae7) )
	ROM_LOAD( "bcrush12.bin", 0x8000,  0x4000, CRC(8f09641d) SHA1(5ccc423b15148d96c0a348d41a3f4fff7bbae7b9) )

	ROM_REGION( 0x18000, "gfx2", 0 )	/* sprites */
	ROM_LOAD( "kj-4.bin", 0x00000,  0x8000, CRC(a499ea10) SHA1(cb671cc75b3c6029dd3529e62d83025f78b45271) )
	ROM_LOAD( "kj-6.bin", 0x08000,  0x8000, CRC(815f5c0a) SHA1(ad0b59eeebb2e57035a3f643ac0ef575569bec0f) )
	ROM_LOAD( "kj-5.bin", 0x10000,  0x8000, CRC(11111759) SHA1(504c62fc6778a4afa86cba69634652708535bef6) )

	ROM_REGION( 0xc000, "gfx3", 0 )	/* sprites */
	ROM_LOAD( "kj-7.bin", 0x0000,   0x4000, CRC(121fcccb) SHA1(77f3e7e49787d6a893c5d8c0c3ac612b1180e866) )
	ROM_LOAD( "kj-9.bin", 0x4000,   0x4000, CRC(affbe3eb) SHA1(056111fc5b04ff14b114b5f724d02789c8e3ee10) )
	ROM_LOAD( "kj-8.bin", 0x8000,   0x4000, CRC(e057e72a) SHA1(3a85750c72caaa027f302dc6ca4086bdbd49b5ff) )

	ROM_REGION( 0x420, "proms", 0 )
	ROM_LOAD( "kjclr1.bin",  0x000, 0x100, CRC(c3378ac2) SHA1(264fdc0718b36e02fc1fc1064a9566e349f4bf25) ) /* tile red */
	ROM_LOAD( "kjclr2.bin",  0x100, 0x100, CRC(2126da97) SHA1(6ca394a5977fab72200a00716a1f25f2a9447896) ) /* tile green */
	ROM_LOAD( "kjclr3.bin",  0x200, 0x100, CRC(fde62164) SHA1(d0f6b8d0dce63ce592a5f0c9dc8e6260f69a9141) ) /* tile blue */
	ROM_LOAD( "kjprom5.bin", 0x300, 0x020, CRC(5a81dd9f) SHA1(090ec9135b12e85ed02ab71fca55cc8d1ea8215a) ) /* sprite palette */
	ROM_LOAD( "kjprom4.bin", 0x320, 0x100, CRC(48dc2066) SHA1(b8007a5115d475b535284965681ae341f819d3db) ) /* sprite clut */
ROM_END



GAME( 1985, kncljoe,  0,       kncljoe, kncljoe, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, 0, ROT0, "Seibu Kaihatsu (Taito license)", "Knuckle Joe (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, 0, ROT0, "bootleg",                        "Bone Crusher", GAME_SUPPORTS_SAVE )
